/// <summary> /// Determines whether this instance has children. /// </summary> /// <returns><c>true</c> if this instance has children; otherwise, <c>false</c>.</returns> public bool HasChildren() { DebugEx.Verbose("TreeNode<T>.HasChildren()"); return(mChildren != null && mChildren.Count > 0); }
/// <summary> /// Stops timer. /// </summary> public void Stop() { DebugEx.Verbose("Timer.Stop()"); mTime = TIMER_NOT_ACTIVE; }
/// <summary> /// Fits RectTransform to screen. /// </summary> /// <param name="transform">Transform.</param> /// <param name="width">Width.</param> /// <param name="height">Height.</param> /// <param name="x">The x coordinate.</param> /// <param name="y">The y coordinate.</param> /// <param name="left">Left edge of alternative position.</param> /// <param name="bottom">Bottom edge of alternative position.</param> /// <param name="shadowRight">Shadow right offset.</param> /// <param name="shadowBottom">Shadow bottom offset.</param> public static void FitRectTransformToScreen( RectTransform transform , float width , float height , float x = 0f , float y = 0f , float left = -1f , float bottom = -1f , float shadowRight = 0f , float shadowBottom = 0f ) { DebugEx.VeryVerboseFormat("Utils.FitRectTransformToScreen(transform = {0}, width = {1}, height = {2}, x = {3}, y = {4}, left = {5}, bottom = {6}, shadowRight = {7}, shadowBottom = {8})" , transform , width , height , x , y , left , bottom , shadowRight , shadowBottom); float screenWidth = scaledScreenWidth; float screenHeight = scaledScreenHeight; if (width > screenWidth) { width = screenWidth; } if (height > screenHeight) { height = screenHeight; } if (x + width > screenWidth) { if (left != -1f) { x = left - width + shadowRight; if (x < 0f) { x = screenWidth - width; } } else { x = screenWidth - width; } } if (y + height > screenHeight) { if (bottom != -1f) { y = bottom - height + shadowBottom; if (y < 0f) { y = screenHeight - height; } } else { y = screenHeight - height; } } Utils.AlignRectTransformTopLeft(transform, width, height, x, y); }
/// <summary> /// Starts timer. /// </summary> public void Start() { DebugEx.VeryVerbose("Timer.Start()"); mTime = 0f; }