/// <summary> /// Returns the bounding box containing this box and the given box. /// </summary> public Box3d Enlarge(Box3d r) { return(new Box3d(Math.Min(Min.x, r.Min.x), Math.Max(Max.x, r.Max.x), Math.Min(Min.y, r.Min.y), Math.Max(Max.y, r.Max.y), Math.Min(Min.z, r.Min.z), Math.Max(Max.z, r.Max.z))); }
public Box3d(Box3d box) { Min = box.Min; Max = box.Max; }
public FRUSTUM_VISIBILTY GetVisibility(Box3d box) { return(GetVisibility(Planes, box)); }