/// <summary> /// Detiene el consumidor de eventos /// </summary> public void stopEventConsumer() { lock (eventConsumerLock) { eventConsumerStarted = false; try { eventConsumer.Abort(); } catch (Exception) { } try { eventQueuePC.unblok(); } catch (Exception) { } try { eventConsumer.Join(); } catch (Exception) { } eventQueuePC = new EventQueuePC(); } }