/// <summary>
 /// Detiene el consumidor de eventos
 /// </summary>
 public void stopEventConsumer()
 {
     lock (eventConsumerLock)
     {
         eventConsumerStarted = false;
         try
         {
             eventConsumer.Abort();
         }
         catch (Exception)
         {
         }
         try
         {
             eventQueuePC.unblok();
         }
         catch (Exception)
         {
         }
         try
         {
             eventConsumer.Join();
         }
         catch (Exception)
         {
         }
         eventQueuePC = new EventQueuePC();
     }
 }