public Fight() { leftParty = new Party(); rightParty = new Party(); leftParty.Prepare(); rightParty.Prepare(); skills = new Skill[50]; isOver = false; selectState = SelectionState.User; }
public Fight(Player p1, Player p2, Party p1party, Party p2party) { drawHelper = DrawHelper.GetInstance(); player1 = p1; player2 = p2; p1Party = p1party; p2Party = p2party; p1Party.Prepare(); p2Party.Prepare(); //skills = new Skill[50]; winningParty = null; isOver = false; }