void Resurrect() { StateComponent state_component = ParentObject.GetComponent(StateComponent.ID) as StateComponent; if (state_component != null) { state_component.RemoveState(StateSystem.DEAD_STATE, 0); } }
public override void OnResurrect() { StateComponent state_component = ParentObject.GetComponent(StateComponent.ID) as StateComponent; if (state_component != null) { state_component.RemoveState(StateSystem.DEAD_STATE, 0); } GetLogicWorld().AddSimpleRenderMessage(RenderMessageType.Show, GetOwnerEntityID()); }
public void KillOwner(int killer_id) { //ZZWTODO Resurrect if (m_die_task != null) { m_die_task.Cancel(); } LogicWorld logic_world = GetLogicWorld(); Entity killer = logic_world.GetEntityManager().GetObject(killer_id); if (!DieSilently && killer_id != ParentObject.ID && m_killer_generator != null && killer != null) { EffectApplicationData app_data = RecyclableObject.Create <EffectApplicationData>(); app_data.m_original_entity_id = ParentObject.ID; app_data.m_source_entity_id = ParentObject.ID; m_killer_generator.Activate(app_data, killer); RecyclableObject.Recycle(app_data); } var schedeler = logic_world.GetTaskScheduler(); if (DieSilently) { logic_world.AddSimpleRenderMessage(RenderMessageType.Hide, ParentObject.ID); } else { HideEntityTask hide_task = LogicTask.Create <HideEntityTask>(); hide_task.Construct(ParentObject.ID); schedeler.Schedule(hide_task, GetCurrentTime(), m_hide_delay); } ParentObject.DeletePending = true; ParentObject.SendSignal(SignalType.Die); logic_world.AddSimpleRenderMessage(RenderMessageType.Die, ParentObject.ID); StateComponent state_component = ParentObject.GetComponent(StateComponent.ID) as StateComponent; if (state_component != null) { state_component.AddState(StateSystem.DEAD_STATE, 0); } if (!m_can_resurrect) { DeleteEntityTask delete_task = LogicTask.Create <DeleteEntityTask>(); delete_task.Construct(ParentObject.ID); schedeler.Schedule(delete_task, GetCurrentTime(), m_delete_delay); } logic_world.OnKillEntity(killer, GetOwnerEntity()); }
public override void Unapply() { Entity target = GetOwnerEntity(); if (target == null) { return; } //if (ObjectUtil.IsDead(target)) // return; StateComponent state_component = target.GetComponent(StateComponent.ID) as StateComponent; if (state_component == null) { return; } state_component.RemoveState(m_state, ParentObject.ID); }