public ColorManager GetManager(ConcurrentDictionary <Color, ConsoleColor> colorMap, ConcurrentDictionary <ConsoleColor, Color> consoleColorMap, int maxColorChanges, int initialColorChangeCountValue, bool isInCompatibilityMode) { ColorStore colorStore = new ColorStore(colorMap, consoleColorMap); ColorMapper colorMapper = GetColorMapperSafe(ColorManager.IsWindows()); return(new ColorManager(colorStore, colorMapper, maxColorChanges, initialColorChangeCountValue, isInCompatibilityMode)); }
public ColorManager GetManager(ConcurrentDictionary <Color, ConsoleColor> colorMap, ConcurrentDictionary <ConsoleColor, Color> consoleColorMap, int maxColorChanges, int initialColorChangeCountValue) { ColorStore colorStore = GetColorStore(colorMap, consoleColorMap); ColorMapper colorMapper = GetColorMapper(); return(new ColorManager(colorStore, colorMapper, maxColorChanges, initialColorChangeCountValue)); }
/// <summary> /// Manages the number of different colors that the Windows console is able to display in a given session. /// </summary> /// <param name="colorStore">The ColorStore instance in which the ColorManager will store colors.</param> /// <param name="colorMapper">The ColorMapper instance the ColorManager will use to relate different color /// types to one another.</param> /// <param name="maxColorChanges">The maximum number of color changes allowed by the ColorManager. It's /// necessary to keep track of this, because the Windows console can only display 16 different colors in /// a given session.</param> /// <param name="initialColorChangeCountValue">The number of color changes which have already occurred.</param> public ColorManager(ColorStore colorStore, ColorMapper colorMapper, int maxColorChanges , int initialColorChangeCountValue) { this.colorStore = colorStore; this.colorMapper = colorMapper; colorChangeCount = initialColorChangeCountValue; this.maxColorChanges = maxColorChanges; }
/// <summary> /// Manages the number of different colors that the Windows console is able to display in a given session. /// </summary> /// <param name="colorStore">The ColorStore instance in which the ColorManager will store colors.</param> /// <param name="colorMapper">The ColorMapper instance the ColorManager will use to relate different color /// types to one another.</param> /// <param name="maxColorChanges">The maximum number of color changes allowed by the ColorManager. It's /// necessary to keep track of this, because the Windows console can only display 16 different colors in /// a given session.</param> /// <param name="initialColorChangeCountValue">The number of color changes which have already occurred.</param> public ColorManager(ColorStore colorStore, ColorMapper colorMapper, int maxColorChanges, int initialColorChangeCountValue) { this.colorStore = colorStore; this.colorMapper = colorMapper; colorChangeCount = initialColorChangeCountValue; this.maxColorChanges = maxColorChanges; }
/// <summary> /// Manages the number of different colors that the Windows console is able to display in a given session. /// </summary> /// <param name="colorStore">The ColorStore instance in which the ColorManager will store colors.</param> /// <param name="colorMapper">The ColorMapper instance the ColorManager will use to relate different color /// types to one another.</param> /// <param name="maxColorChanges">The maximum number of color changes allowed by the ColorManager. It's /// necessary to keep track of this, because the Windows console can only display 16 different colors in /// a given session.</param> /// <param name="initialColorChangeCountValue">The number of color changes which have already occurred.</param> /// <param name="isInCompatibilityMode"></param> public ColorManager(ColorStore colorStore, ColorMapper colorMapper, int maxColorChanges, int initialColorChangeCountValue, bool isInCompatibilityMode) { this.colorStore = colorStore; this.colorMapper = colorMapper; colorChangeCount = initialColorChangeCountValue; this.maxColorChanges = maxColorChanges; IsInCompatibilityMode = isInCompatibilityMode; }
static Console() { bool isInCompatibilityMode = false; try { defaultColorMap = new ColorMapper().GetBufferColors(); } catch (ConsoleAccessException ex) { isInCompatibilityMode = true; } ReplaceAllColorsWithDefaults(isInCompatibilityMode); System.Console.CancelKeyPress += Console_CancelKeyPress; }
public void MapColor_ThrowsException_WhenCalledAndConsoleWindowIsntOpen() { ColorMapper mapper = new ColorMapper(); Assert.Throws<ColorMappingException>(() => mapper.MapColor(ColorStoreTests.TEST_CONSOLE_COLOR, ColorStoreTests.TEST_COLOR)); }
public ColorManager GetManager(ColorStore colorStore, int maxColorChanges, int initialColorChangeCountValue, bool isInCompatibilityMode) { ColorMapper colorMapper = GetColorMapperSafe(ColorManager.IsWindows()); return(new ColorManager(colorStore, colorMapper, maxColorChanges, initialColorChangeCountValue, isInCompatibilityMode)); }