public void GlobalSetup()
        {
            var intGenerator = new RandomTGenerator <int>(InstanceCreators.IntGenerator);

            startingElements = intGenerator.MakeNewTs(InitialSetSize);
            stuffToRemove    = intGenerator.GenerateSelectionSubset(startingElements, CountToRemove);
        }
        public void GlobalSetup()
        {
            var intGenerator = new RandomTGenerator <int>(InstanceCreators.IntGenerator);

            int[] startingElements = intGenerator.MakeNewTs(InitialSetSize);
            subsetToCheck = intGenerator.GenerateSelectionSubset(startingElements, CountToCheck);

            hashSet   = new HashSet <int>(startingElements);
            pooledSet = new PooledSet <int>(startingElements);
        }