/// public void AddGrass(Simulator simulator, Vector3 scale, Quaternion rotation, Vector3 position, Grass grassType, UUID groupOwner) /// { /// } /// public void AddPrim(Simulator simulator, Primitive.ConstructionData prim, UUID groupID, Vector3 position, Vector3 scale, Quaternion rotation) /// { /// } /// public void AddTree(Simulator simulator, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, UUID groupOwner, bool newTree) /// { /// } /// public void AttachObject(Simulator simulator, uint localID, AttachmentPoint attachPoint, Quaternion rotation) /// { /// } /// public static Primitive.ConstructionData BuildBasicShape(PrimType type) /// { /// } /// public ISimObject RezObjectType(ISimObject copyOf) /// { /// string treeName = args[0].Trim(new char[] { ' ' }); /// Tree tree = (Tree)Enum.Parse(typeof(Tree), treeName); /// Vector3 treePosition = ClientSelf.SimPosition; /// treePosition.Z += 3.0f; /// Client.Objects.AddTree(Client.Network.CurrentSim, new Vector3(0.5f, 0.5f, 0.5f), /// Quaternion.Identity, treePosition, tree, Client.GroupID, false); /// /// ClientSelf. /// return copyOf; /// } /// public void SortActs(List<SimUsage> acts) /// { /// acts.Sort(CompareUsage); /// } public void Do(SimTypeUsage use, SimObject someObject) { CurrentAction = new BotObjectAction(this, new SimObjectUsage(use, someObject)); }