/// <summary>
        /// Display a Yes or No prompt with a message
        /// </summary>
        /// <param name="promptMessage">prompt message</param>
        /// <returns>bool where true = yes</returns>
        private bool DisplayGetYesNoPrompt(string promptMessage)
        {
            bool   yesNoChoice   = false;
            bool   validResponse = false;
            string userResponse;

            ConsoleUtil.DisplayPromptMessage(promptMessage + "(yes/no)");
            userResponse = Console.ReadLine();

            while (!validResponse)
            {
                ConsoleUtil.DisplayReset();



                if (userResponse.ToUpper() == "YES")
                {
                    validResponse = true;
                    yesNoChoice   = true;
                }
                else if (userResponse.ToUpper() == "NO")
                {
                    validResponse = true;
                    yesNoChoice   = false;
                    break;
                }
                else
                {
                    ConsoleUtil.DisplayMessage(
                        "It appears that you have entered an incorrect response." +
                        " Please enter either \"yes\" or \"no\"."
                        );
                    DisplayContinuePrompt();
                }
            }

            return(yesNoChoice);
        }
        /// <summary>
        /// display the welcome screen
        /// </summary>
        public void DisplayWelcomeScreen()
        {
            StringBuilder sb = new StringBuilder();

            ConsoleUtil.HeaderText = "The Tic-tac-toe Game";
            ConsoleUtil.DisplayReset();

            ConsoleUtil.DisplayMessage("Written by Courtney, Stacy, Gabe, and Bruce");
            ConsoleUtil.DisplayMessage("Northwestern Michigan College");
            Console.WriteLine();

            sb.Clear();
            sb.AppendFormat("This application is designed to allow two players to play ");
            sb.AppendFormat("a game of tic-tac-toe. The rules are standard, but the board is 4x4. To win, you still have to get 3 in a row. ");
            sb.AppendFormat("Each player gets to take a turn.");
            ConsoleUtil.DisplayMessage(sb.ToString());
            Console.WriteLine();

            ConsoleUtil.DisplayMessage("Press Q to quit at any time, if you get bored and don't to play the game anymore.");
            Console.WriteLine();

            DisplayContinuePrompt();
        }
Exemple #3
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        /// <summary>
        /// display the welcome screen
        /// </summary>
        public void DisplayWelcomeScreen()
        {
            StringBuilder sb = new StringBuilder();

            ConsoleUtil.HeaderText = "The Tic-tac-toe Game";
            ConsoleUtil.DisplayReset();

            ConsoleUtil.DisplayMessage("Written by John Velis");
            ConsoleUtil.DisplayMessage("Northwestern Michigan College");
            Console.WriteLine();

            sb.Clear();
            sb.AppendFormat("This application is designed to allow two players to play ");
            sb.AppendFormat("a game of tic-tac-toe. The rules are the standard rules for the ");
            sb.AppendFormat("game with each player taking a turn.");
            ConsoleUtil.DisplayMessage(sb.ToString());
            Console.WriteLine();

            sb.Clear();
            sb.AppendFormat("Your first task will be to set up your account details.");
            ConsoleUtil.DisplayMessage(sb.ToString());

            DisplayContinuePrompt();
        }
        /// <summary>
        /// Display a Yes or No prompt with a message
        /// </summary>
        /// <param name="promptMessage">prompt message</param>
        /// <returns>bool where true = yes</returns>
        private bool DisplayGetYesNoPrompt(string promptMessage)
        {
            bool yesNoChoice = false;
            bool validResponse = false;
            string userResponse;

            while (!validResponse)
            {
                ConsoleUtil.DisplayReset();

                ConsoleUtil.DisplayPromptMessage(promptMessage + "(y/n)");
                userResponse = Console.ReadLine();

                if (userResponse.ToUpper() == "Y")
                {
                    validResponse = true;
                    yesNoChoice = true;
                }
                else if (userResponse.ToUpper() == "N")
                {
                    validResponse = true;
                    yesNoChoice = false;
                }
                else
                {
                    Console.ForegroundColor = ConsoleColor.Red;
                    ConsoleUtil.DisplayMessage(
                        "It appears that you have entered an incorrect response." +
                        " Please enter either \"y\" or \"n\"."
                        );
                    DisplayContinuePrompt();
                }
            }

            return yesNoChoice;
        }
        public void InputPlayerName()
        {
            ConsoleUtil.HeaderText = "Play a New Round";
            ConsoleUtil.DisplayReset();

            //Checks if players already have names
            if (Player1.playerName == null || Player2.playerName == null)
            {
                Console.WriteLine("Welcome, You have chosen Play a New Round !!!");
                Console.Write("\nEnter the first player name: ");
                string x = Console.ReadLine();

                //Checks to see if user has named the player
                while (x == "")
                {
                    Console.WriteLine("\nSorry, but the name must contain something. Please try again.");
                    x = Console.ReadLine();
                }
                Player1.playerName = x;
                Console.Write("\nEnter the second player name: ");

                x = Console.ReadLine();

                //Checks to see if user has named the player
                while (x == "")
                {
                    Console.WriteLine("\nSorry, but the name must contain something. Please try again.");
                    x = Console.ReadLine();
                }
                Player2.playerName = x;
                Console.WriteLine("\nChoose the starting player: ");
                x = Console.ReadLine();

                //Checks to see if there is a player with that name.
                while (x != Player1.playerName && x != Player2.playerName)
                {
                    Console.WriteLine("\nSorry, but the name you chose to start did not match any of the names given.");
                    Console.WriteLine("\nPlease try again.");
                    x = Console.ReadLine();
                }

                //Gives the player their game piece
                if (Player1.playerName == x)
                {
                    Player1.startingFirst = true;
                    Player1.GamePiece     = "X";
                    Player2.GamePiece     = "O";
                }
                else if (Player2.playerName == x)
                {
                    Player2.startingFirst = true;
                    Player2.GamePiece     = "X";
                    Player1.GamePiece     = "O";
                }
            }
            else
            {
                //Message displayed if players already have names.
                Console.WriteLine("\nThe Players are already named. Thank you for playing again!");
                Console.WriteLine("\nIf you would like to rename the players, please restart the ");
                Console.WriteLine("\napplication.\n");
            }


            Console.WriteLine("\nThank you {0} and {1}", Player1.playerName, Player2.playerName + "." + " Enjoy the game!!!");
            Console.WriteLine("\nPress any key to continue");
            Console.ReadLine();
        }
        public MenuOption DisplayGetMenuChoice()
        {
            MenuOption playerMenuChoice = MenuOption.None;
            bool       usingMenu        = true;

            while (usingMenu)
            {
                ConsoleUtil.DisplayReset();
                ConsoleUtil.HeaderText = "Menu Choice";

                Console.CursorVisible = true;

                //Display the Menu//


                Console.WriteLine();
                Console.WriteLine(

                    "\t" + "******************************" + Environment.NewLine +
                    "\t" + "Menu Choices" + Environment.NewLine +
                    "\t" + "******************************" + Environment.NewLine +
                    "\t" + "1. Play New Round" + Environment.NewLine +
                    "\t" + "2. Game Rules" + Environment.NewLine +
                    "\t" + "3. View Current Game Stats" + Environment.NewLine +
                    "\t" + "4. View Historic Game Stats" + Environment.NewLine +
                    "\t" + "5. Save Game" + Environment.NewLine +
                    "\t" + "6. Quit" + Environment.NewLine);

                Console.WriteLine();
                Console.WriteLine();
                ConsoleUtil.DisplayPromptMessage("What would you like to do? (Type Letter)");

                //Get User Response//

                ConsoleKeyInfo userResponse = Console.ReadKey(true);


                switch (userResponse.KeyChar)
                {
                case '1':
                    playerMenuChoice = MenuOption.PlayNewRound;
                    InputPlayerName();
                    usingMenu = false;
                    break;

                case '2':
                    playerMenuChoice = MenuOption.GameRules;
                    usingMenu        = false;
                    break;

                case '3':
                    playerMenuChoice = MenuOption.ViewCurrentGameStats;
                    usingMenu        = false;
                    break;

                case '4':
                    playerMenuChoice = MenuOption.ViewHistoricGameStats;
                    usingMenu        = false;
                    break;

                case '5':
                    playerMenuChoice = MenuOption.SaveGameResults;
                    usingMenu        = false;
                    break;

                case '6':
                    playerMenuChoice = MenuOption.Quit;
                    usingMenu        = false;
                    break;

                default:
                    Console.WriteLine("It appears you have selected an incorrect choice.");
                    Console.WriteLine();
                    Console.WriteLine("Press any key to continue or the ESC key to quit the game.");

                    userResponse = Console.ReadKey(true);
                    if (userResponse.Key == ConsoleKey.Escape)
                    {
                        usingMenu = false;
                        Environment.Exit(1);
                    }
                    break;
                }
            }
            Console.CursorVisible = true;

            return(playerMenuChoice);
        }
Exemple #7
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        /// <summary>
        /// Displays the menu
        /// </summary>
        public void DisplayMenu(int roundsPlayed, int playerXWins, int playerOWins, int catsGames)
        {
            bool inMenu = true;

            while (inMenu == true)
            {
                string menuChoice;
                ConsoleUtil.HeaderText = "Main Menu";
                ConsoleUtil.DisplayReset();

                ConsoleUtil.DisplayMessage("Main Menu");
                Console.WriteLine();
                ConsoleUtil.DisplayMessage("1: Play New Round");
                ConsoleUtil.DisplayMessage("2: Game Results");
                ConsoleUtil.DisplayMessage("3: Quit");
                Console.WriteLine();

                ConsoleUtil.DisplayPromptMessage("Please enter your menu choice: ");
                menuChoice = Console.ReadLine();


                switch (menuChoice)
                {
                case "1":
                    menuChoice = "1";
                    DisplayViewRules();
                    inMenu = false;
                    break;

                case "2":
                    menuChoice = "2";
                    if (roundsPlayed < 1)
                    {
                        ConsoleUtil.HeaderText = "Main Menu";
                        ConsoleUtil.DisplayReset();

                        ConsoleUtil.DisplayMessage("You must play at least one round to view game results.");
                        Console.WriteLine();
                        DisplayContinuePrompt();
                        break;
                    }

                    else
                    {
                        DisplayCurrentGameStatus(roundsPlayed, playerXWins, playerOWins, catsGames);
                        inMenu = false;
                        break;
                    }


                case "3":
                    menuChoice = "3";
                    DisplayExitPrompt();
                    inMenu = false;
                    break;

                default:
                    ConsoleUtil.HeaderText = "Main Menu";
                    ConsoleUtil.DisplayReset();

                    ConsoleUtil.DisplayMessage("Please use only 1, 2, or 3 for your choice");
                    Console.WriteLine();
                    DisplayContinuePrompt();
                    break;
                }
            }
        }
        /// <summary>
        /// Displays the Main Menu
        /// </summary>
        /// <returns>enum</returns>
        public MenuOption DisplayGetMenuChoice()
        {
            string shifty = new String(' ', 34);
            MenuOption menuChoice = MenuOption.None;

            Console.WriteLine();

            ConsoleUtil.DisplayReset();
            ConsoleUtil.HeaderText = "Main Menu"; ;

            Console.CursorVisible = true;

            //Display the Menu//


            Console.WriteLine();
            Console.ForegroundColor = ConsoleColor.DarkCyan;
            Console.WriteLine("*******************************************************************************");
            Console.WriteLine(shifty + " Main Menu ");
            Console.WriteLine("*******************************************************************************");
            
            Console.WriteLine();
            Console.ForegroundColor = ConsoleColor.DarkGray;
            Console.WriteLine(

            "\t" + "1. Create Account" + Environment.NewLine);
            Console.ForegroundColor = ConsoleColor.DarkGray;
            Console.WriteLine(
            "\t" + "2. Sign In " + Environment.NewLine);
            Console.ForegroundColor = ConsoleColor.White;
            Console.WriteLine(
            "\t" + "3. Rules" + Environment.NewLine);
            Console.ForegroundColor = ConsoleColor.White;
            Console.WriteLine(
            "\t" + "4. Play Round" + Environment.NewLine);
            Console.ForegroundColor = ConsoleColor.White;
            Console.WriteLine(
            "\t" + "5. View Current Game Results" + Environment.NewLine);
            Console.ForegroundColor = ConsoleColor.DarkGray;
            Console.WriteLine(
            "\t" + "6. View Past Game Results " + Environment.NewLine);
            Console.ForegroundColor = ConsoleColor.DarkRed;
            Console.WriteLine(
            "\t" + "7. Quit" + Environment.NewLine);

            Console.WriteLine();
            Console.WriteLine();
            Console.ForegroundColor = ConsoleColor.Yellow;
            ConsoleUtil.DisplayPromptMessage("Select a menu option by number:");

            ConsoleKeyInfo userChoice = Console.ReadKey(true);

            switch (userChoice.KeyChar)
            {
                case '1':
                    menuChoice = MenuOption.CreateAccount;
                    break;
                case '2':
                    menuChoice = MenuOption.SignIn;
                    break;
                case '3':
                    menuChoice = MenuOption.GameRules;
                    break;
                case '4':
                    menuChoice = MenuOption.PlayNewRound;
                    break;
                case '5':
                    menuChoice = MenuOption.ViewCurrentGameResults;
                    break;
                case '6':
                    menuChoice = MenuOption.ViewCurrentGameResults;
                    break;
                case '7':
                    menuChoice = MenuOption.Quit;
                    break;
                default:
                    break;
            }
        
            return menuChoice;
        }