public ApplyEffect ( int &damageValue, CastInfos damageInfos = null ) : FightActionResultEnum | ||
damageValue | int | |
damageInfos | CastInfos | |
Résultat | FightActionResultEnum |
/// <summary> /// /// </summary> /// <param name="castInfos"></param> /// <returns></returns> public override FightActionResultEnum ApplyEffect(CastInfos castInfos) { if (castInfos.Target == null) { return(FightActionResultEnum.RESULT_NOTHING); } if (castInfos.Duration > 1) { var subInfos = new CastInfos(EffectEnum.SubMPDodgeable, castInfos.SpellId, 0, castInfos.Value1, 0, 0, 0, castInfos.Duration, castInfos.Caster, null); var buff = new MPDodgeSubstractBuff(subInfos, castInfos.Target); castInfos.Target.BuffManager.AddBuff(buff); } else { var damageValue = 0; var subInfos = new CastInfos(EffectEnum.SubMPDodgeable, castInfos.SpellId, 0, castInfos.Value1, 0, 0, 0, 0, castInfos.Caster, null); var buff = new MPDodgeSubstractBuff(subInfos, castInfos.Target); buff.ApplyEffect(ref damageValue); castInfos.Target.BuffManager.AddBuff(buff); } return(FightActionResultEnum.RESULT_NOTHING); }
/// <summary> /// /// </summary> /// <param name="castInfos"></param> /// <returns></returns> public override FightActionResultEnum ApplyEffect(CastInfos castInfos) { if (castInfos.Target == null) return FightActionResultEnum.RESULT_NOTHING; if (castInfos.Duration > 1) { var subInfos = new CastInfos(EffectEnum.SubMPDodgeable, castInfos.SpellId, 0, castInfos.Value1, 0, 0, 0, castInfos.Duration, castInfos.Caster, null); var buff = new MPDodgeSubstractBuff(subInfos, castInfos.Target); castInfos.Target.BuffManager.AddBuff(buff); } else { var damageValue = 0; var subInfos = new CastInfos(EffectEnum.SubMPDodgeable, castInfos.SpellId, 0, castInfos.Value1, 0, 0, 0, 0, castInfos.Caster, null); var buff = new MPDodgeSubstractBuff(subInfos, castInfos.Target); buff.ApplyEffect(ref damageValue); castInfos.Target.BuffManager.AddBuff(buff); } return FightActionResultEnum.RESULT_NOTHING; }