Exemple #1
0
        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.VFT         = reader.ReadUInt32();
            this.Unknown_4h  = reader.ReadUInt32();
            this.Unknown_8h  = reader.ReadUInt32();
            this.Unknown_Ch  = reader.ReadUInt32();
            this.Unknown_10h = reader.ReadUInt32();
            this.Unknown_14h = reader.ReadUInt32();
            this.Unknown_18h = reader.ReadUInt32();
            this.Unknown_1Ch = reader.ReadUInt32();
            this.Unknown_20h = reader.ReadBlock <ResourcePointerList64 <ExpressionUnk1> >();
            this.Unknown_30h = reader.ReadBlock <ResourceSimpleList64_uint>();
            this.Unknown_40h = reader.ReadBlock <ResourceSimpleList64 <ExpressionUnk2> >();
            this.Unknown_50h = reader.ReadBlock <ResourceSimpleList64_uint>();
            this.NamePointer = reader.ReadUInt64();
            this.Unknown_68h = reader.ReadUInt32();
            this.Unknown_6Ch = reader.ReadUInt32();
            this.Unknown_70h = reader.ReadUInt32();
            this.Unknown_74h = reader.ReadUInt32();
            this.len         = reader.ReadUInt16();
            this.Unknown_7Ah = reader.ReadUInt16();
            this.Unknown_7Ch = reader.ReadUInt32();
            this.Unknown_80h = reader.ReadUInt32();
            this.Unknown_84h = reader.ReadUInt32();
            this.Unknown_88h = reader.ReadUInt32();
            this.Unknown_8Ch = reader.ReadUInt32();

            // read reference data
            this.Name = reader.ReadBlockAt <string_r>(
                this.NamePointer // offset
                );
        }
Exemple #2
0
        public override IResourceBlock[] GetReferences()
        {
            var list = new List <IResourceBlock>();

            if (!string.IsNullOrEmpty(Name))
            {
                NameBlock = (string_r)Name;
                list.Add(NameBlock);
            }
            return(list.ToArray());
        }
Exemple #3
0
        /// <summary>
        /// Returns a list of data blocks which are referenced by this block.
        /// </summary>
        public override IResourceBlock[] GetReferences()
        {
            var list = new List <IResourceBlock>(base.GetReferences());

            if ((StructureInfos != null) && (StructureInfos.Count > 0))
            {
                list.Add(StructureInfos);
            }
            if ((EnumInfos != null) && (EnumInfos.Count > 0))
            {
                list.Add(EnumInfos);
            }
            if ((DataBlocks != null) && (DataBlocks.Count > 0))
            {
                list.Add(DataBlocks);
            }
            if (!string.IsNullOrEmpty(Name))
            {
                NameBlock = (string_r)Name;
                list.Add(NameBlock);
            }
            return(list.ToArray());
        }
Exemple #4
0
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.VFT            = reader.ReadUInt32();
            this.Unknown_4h     = reader.ReadUInt32();
            this.Unknown_8h     = reader.ReadUInt32();
            this.Unknown_Ch     = reader.ReadUInt32();
            this.Unknown_10h    = reader.ReadUInt32();
            this.Unknown_14h    = reader.ReadUInt32();
            this.Unknown_18h    = reader.ReadUInt32();
            this.Unknown_1Ch    = reader.ReadUInt32();
            this.Unknown_20h    = reader.ReadBlock <ResourcePointerList64 <ExpressionUnk1> >();
            this.BoneTracks     = reader.ReadBlock <ResourceSimpleList64_s <ExpressionBoneTrack> >();
            this.Unknown_40h    = reader.ReadBlock <ResourceSimpleList64 <ExpressionUnk2> >();
            this.Unknown_50h    = reader.ReadBlock <ResourceSimpleList64_s <MetaHash> >();
            this.NamePointer    = reader.ReadUInt64();
            this.NameLength     = reader.ReadUInt16();
            this.NameCapacity   = reader.ReadUInt16();
            this.Unknown_6Ch    = reader.ReadUInt32();
            this.Unknown_70h    = reader.ReadUInt32();
            this.Unknown_74h    = reader.ReadUInt32();
            this.Unk1ItemLength = reader.ReadUInt16();
            this.Unknown_7Ah    = reader.ReadUInt16();
            this.Unknown_7Ch    = reader.ReadUInt32();
            this.Unknown_80h    = reader.ReadUInt32();
            this.Unknown_84h    = reader.ReadUInt32();
            this.Unknown_88h    = reader.ReadUInt32();
            this.Unknown_8Ch    = reader.ReadUInt32();

            // read reference data
            this.Name = reader.ReadBlockAt <string_r>(
                this.NamePointer // offset
                );

            //if (Unknown_50h?.data_items?.Length > 0)
            //{ } // faceinit.expr, independent_mover.expr

            BuildBoneTracksDict();

            #region testing
            //long tlen = 0;
            //if (Unknown_20h?.data_items != null) foreach (var item in Unknown_20h.data_items) tlen = Math.Max(tlen, item.BlockLength);
            //if (Unk1ItemLength != tlen)
            //{ }//no hit

            //if (Unknown_4h != 1)
            //{ }//no hit
            //if (Unknown_8h != 0)
            //{ }//no hit
            //if (Unknown_Ch != 0)
            //{ }//no hit
            //if (Unknown_10h != 0)
            //{ }//no hit
            //if (Unknown_14h != 0)
            //{ }//no hit
            //if (Unknown_18h != 0)
            //{ }//no hit
            //if (Unknown_1Ch != 0)
            //{ }//no hit
            //if (NameLength != (Name?.Value?.Length ?? 0))
            //{ }//no hit
            //if (NameCapacity != (NameLength + 1))
            //{ }//no hit
            //if (Unknown_6Ch != 0)
            //{ }//no hit
            //if (Unknown_70h != 1)
            //{ }//no hit
            //switch (Unknown_74h)
            //{
            //    default:
            //        break;
            //}
            //if (Unknown_7Ah != 0)
            //{ }//no hit
            //switch (Unknown_7Ch)
            //{
            //    case 3:
            //    case 2:
            //        break;
            //    default:
            //        break;//no hit
            //}
            //if (Unknown_80h != 0)
            //{ }//no hit
            //if (Unknown_84h != 0)
            //{ }//no hit
            //if (Unknown_88h != 0)
            //{ }//no hit
            //if (Unknown_8Ch != 0)
            //{ }//no hit
            #endregion
        }