private void Awake() { if (Init(instance, COMPONENT_NAME)) { instance = this; } }
protected override void DisposeInternal() { base.DisposeInternal(); instance = null; }
private void Awake() { if (Init(instance, COMPONENT_NAME)) { instance = this; } }
protected override void DisposeInternal() { base.DisposeInternal(); instance = null; }