private Player CreatePlayer(string name) { var player = new Player(name); player.ScoreIncrease += PlayersScoreIncreases; return player; }
private void PlayersScoreIncreases(object sender, ScoreIncreaseEvent e) { if (e.Score == 10) { WinningPLayer = e.Player; } }
public ScoreIncreaseEvent(int score, Player player) { Player = player; Score = score; }