Exemple #1
0
        private static double ScoreTokens(TokenNode tokenNode, IList<Token> tokens, int index)
        {
            Token codeToken = tokens[index];
            TokenNode nextToken = tokenNode.NextTokens.FirstOrDefault(nt => nt.Kind == codeToken.Kind);
            if (nextToken != null)
            {
                // Token exists in match tree => points !!!
                double score = nextToken.Examples.Contains(codeToken.Value) ?
                                    SCORE_MULTIPLIER_FOR_EXACT_MATCH:
                                    SCORE_MULTIPLIER_PER_LEVEL;

                if (index < tokens.Count() - 1)
                {
                    return score * ScoreTokens(nextToken, tokens, index + 1);
                }
                return score;
            }
            // Token did not exist => no points
            return 1;
        }
Exemple #2
0
 private static double AddTokens(TokenNode tokenNode, IList<Token> tokens, int index)
 {
     double totalScore = 0;
     while (index < tokens.Count && tokenNode.Level < 10)
     {
         Token codeToken = tokens[index];
         TokenNode nextTreeToken = tokenNode.NextTokens.FirstOrDefault(nt => nt.Kind == codeToken.Kind);
         if (nextTreeToken == null)
         {
             // Token doesn't exist on this tree level yet
             var newToken = new TokenNode(codeToken.Kind, tokenNode.Level + 1, tokenNode.Score * SCORE_MULTIPLIER_PER_LEVEL, codeToken.Value);
             totalScore += tokenNode.Score * SCORE_MULTIPLIER_PER_LEVEL;
             tokenNode.NextTokens.Add(newToken);
             tokenNode = newToken;
         }
         else
         {
             // Token already exists on this level
             nextTreeToken.Examples.Add(codeToken.Value);
             tokenNode = nextTreeToken;
         }
         index++;
     }
     return totalScore;
 }
Exemple #3
0
        private static TokenNode BuildMatchTree(string trainingCode, out double totalScorePossible)
        {
            List<Token> tokens = GetAllTokens(trainingCode);

            // Recursivly build the tree
            TokenNode root = new TokenNode(TokenKind.Unknown, 0, 1, null);
            double totalScore = 0;
            for (int index = 0; index < tokens.Count-1; index++)
            {
                totalScore += AddTokens(root, tokens, index);
            }

            totalScorePossible = totalScore;
            return root;
        }