public CCJumpTiles3DState (CCJumpTiles3D action, CCNodeGrid target) : base (action, target)
 {
     NumberOfJumps = action.NumberOfJumps;
 }
Exemple #2
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 public CCJumpTiles3DState(CCJumpTiles3D action, CCNode target) : base(action, target)
 {
     NumberOfJumps = action.NumberOfJumps;
 }