public CCBRotateToState(CCBRotateTo action, CCNode target)
     : base(action, target)
 {
     DstAngle   = action.DstAngle;
     startAngle = new CCPoint(Target.RotationX, Target.RotationY);
     diffAngle  = new CCPoint(DstAngle - startAngle.X, DstAngle - startAngle.Y);
 }
			public CCBRotateToState(CCBRotateTo action, CCNode target)
				: base(action, target)
			{
				DstAngle = action.DstAngle;
				startAngle = new CCPoint(Target.RotationX, Target.RotationY);
				diffAngle = new CCPoint(DstAngle - startAngle.X, DstAngle - startAngle.Y);
			}