public void CompareBiome(string biomename, List <int> tilelist)
 {
     foreach (var i in tilelist)
     {
         if (MapManipulate.CompareBiome(biome, i))
         {
             MapBiomeList.Add(i);
         }
     }
 }
 private void BiomeSearchValidate(int Cell)
 {
     if (!MapBiomeList.Contains(Cell))
     {
         if (MapManipulate.CompareBiome(biome, Cell))
         {
             //Debug.Log(" CompareBiome success adding: " + Cell);
             q.Enqueue(Cell);
             MapBiomeList.Add(Cell);
         }
     }
 }