Exemple #1
0
        public TreasureReel Get(int id)
        {
            if (id <= 0)
            {
                return(null);
            }
            TreasureReel treasure_reel = null;

            if (_treasure_reelMap.TryGetValue(id, out treasure_reel))
            {
                _refMap[treasure_reel.Id] = GetCurrentTimeTick();
                ReleaseData(false);
                return(treasure_reel);
            }

            treasure_reel = DbClassLoader.Instance.QueryData <TreasureReel>(ConfigDataBase.Instance.DbAccessorFactory, id);
            if (treasure_reel == null)
            {
#if UNITY_EDITOR
                LoggerManager.Instance.Warn("Invalid `id` value in table `treasure_reel` : {0}", id);
#endif
                return(null);
            }

            _treasure_reelMap.Add(id, treasure_reel);
            if (_refMap.ContainsKey(treasure_reel.Id) == false)
            {
                _refMap.Add(treasure_reel.Id, GetCurrentTimeTick());
            }

            ReleaseData(false);
            return(treasure_reel);
        }
Exemple #2
0
        public void MemoryUpdate(int key, TreasureReel treasure_reel)
        {
            TreasureReels.RemoveAll(n => n.Id == key);
            if (_treasure_reelMap.ContainsKey(key))
            {
                _treasure_reelMap.Remove(key);
                if (_refMap.ContainsKey(key))
                {
                    _refMap.Remove(key);
                }
            }

            if (treasure_reel != null)
            {
                TreasureReels.Add(treasure_reel);
                _treasure_reelMap.Add(key, treasure_reel);
                _refMap.Add(key, DateTime.Now.Ticks);
            }
        }