public static void TestUdpForNumUser(IPEndPoint RemoteEndPoint, SerializationProtocolType ProtocolType, int NumRequestPerUser, int NumUser, String Title, Action <int, int, ClientContext, IApplicationClient, Action> Test)
        {
            Console.Write("{0}: ", Title);
            Console.Out.Flush();

            var tll        = new Object();
            var tl         = new List <Task>();
            var bcl        = new List <UdpClient>();
            var ccl        = new List <ClientContext>();
            var vConnected = new LockedVariable <int>(0);
            var vCompleted = new LockedVariable <int>(0);
            var Check      = new AutoResetEvent(false);

            var vError = new LockedVariable <int>(0);

            for (int k = 0; k < NumUser; k += 1)
            {
                Action Completed = null;

                var n      = k;
                var Lockee = new Object();
                IApplicationClient ac;
                IStreamedVirtualTransportClient vtc;
                if (ProtocolType == SerializationProtocolType.Binary)
                {
                    var a = new BinarySerializationClientAdapter();
                    ac  = a.GetApplicationClient();
                    vtc = new BinaryCountPacketClient(a);
                }
                else if (ProtocolType == SerializationProtocolType.Json)
                {
                    var a = new JsonSerializationClientAdapter();
                    ac  = a.GetApplicationClient();
                    vtc = new JsonLinePacketClient(a);
                }
                else
                {
                    throw new InvalidOperationException();
                }
                var bc = new UdpClient(RemoteEndPoint, vtc, QueueUserWorkItem);
                var cc = new ClientContext();
                ac.Error += e =>
                {
                    var m = e.Message;
                    Console.WriteLine(m);
                };
                bc.Connect();
                Action <Exception> UnknownFaulted = ex =>
                {
                    int OldValue = 0;
                    vError.Update(v =>
                    {
                        OldValue = v;
                        return(v + 1);
                    });
                    if (OldValue <= 10)
                    {
                        Console.WriteLine(String.Format("{0}:{1}", n, ex.Message));
                    }
                    vCompleted.Update(i => i + 1);
                    Check.Set();
                };
                bc.ReceiveAsync
                (
                    a =>
                {
                    a();
                },
                    UnknownFaulted
                );
                ac.ServerTime(new ServerTimeRequest {
                }).ContinueWith(tt =>
                {
                    vConnected.Update(i => i + 1);
                    Check.Set();
                });
                Action f = () =>
                {
                    Test(NumUser, n, cc, ac, Completed);
                };
                var t = new Task(f);
                lock (tll)
                {
                    tl.Add(t);
                }
                bcl.Add(bc);
                ccl.Add(cc);

                int RequestCount = NumRequestPerUser;
                Completed = () =>
                {
                    if (RequestCount > 0)
                    {
                        RequestCount -= 1;
                        var tt = new Task(f);
                        lock (tll)
                        {
                            tl.Add(t);
                        }
                        tt.Start();
                        return;
                    }
                    ac.Quit(new QuitRequest {
                    }).ContinueWith(tt =>
                    {
                        vCompleted.Update(i => i + 1);
                        Check.Set();
                    });
                };
            }

            while (vConnected.Check(i => i != NumUser))
            {
                Check.WaitOne();
            }

            var Time = Environment.TickCount;

            lock (tll)
            {
                foreach (var t in tl)
                {
                    t.Start();
                }
            }

            while (vCompleted.Check(i => i != NumUser))
            {
                Check.WaitOne();
            }

            var TimeDiff = Environment.TickCount - Time;

            Task.WaitAll(tl.ToArray());
            foreach (var t in tl)
            {
                t.Dispose();
            }

            foreach (var bc in bcl)
            {
                bc.Dispose();
            }

            var NumError = vError.Check(v => v);

            if (NumError > 0)
            {
                Console.WriteLine("{0} Errors", NumError);
            }
            Console.WriteLine("{0} Users, {1} Request/User, {2} ms", NumUser, NumRequestPerUser, TimeDiff);
        }
Exemple #2
0
        public static void TestUdpForNumUser(IPEndPoint RemoteEndPoint, SerializationProtocolType ProtocolType, int NumUser, String Title, Action <int, int, ClientContext, IApplicationClient, Action> Test, Action <int, int, ClientContext, IApplicationClient, Action> InitializeClientContext = null, Action <ClientContext[]> FinalCheck = null)
        {
            Console.Write("{0}: ", Title);
            Console.Out.Flush();

            var tl         = new List <Task>();
            var bcl        = new List <UdpClient>();
            var ccl        = new List <ClientContext>();
            var tmrl       = new List <Timer>();
            var vConnected = new LockedVariable <int>(0);
            var vCompleted = new LockedVariable <int>(0);
            var Check      = new AutoResetEvent(false);

            var bAbondon = new LockedVariable <Boolean>(false);

            var vError = new LockedVariable <int>(0);

            for (int k = 0; k < NumUser; k += 1)
            {
                var n      = k;
                var Lockee = new Object();
                IApplicationClient ac;
                IStreamedVirtualTransportClient vtc;
                if (ProtocolType == SerializationProtocolType.Binary)
                {
                    var a = new BinarySerializationClientAdapter();
                    ac  = a.GetApplicationClient();
                    vtc = new BinaryCountPacketClient(a);
                }
                else if (ProtocolType == SerializationProtocolType.Json)
                {
                    var a = new JsonSerializationClientAdapter();
                    ac  = a.GetApplicationClient();
                    vtc = new JsonLinePacketClient(a);
                }
                else
                {
                    throw new InvalidOperationException();
                }
                var    bc         = new UdpClient(RemoteEndPoint, vtc, QueueUserWorkItem);
                var    cc         = new ClientContext();
                var    bCompleted = new LockedVariable <Boolean>(false);
                Action Completed;
                Action FaultedCompleted;
                if (Test == TestQuit)
                {
                    Completed = () =>
                    {
                        bCompleted.Update(b => true);
                        vCompleted.Update(i => i + 1);
                        Check.Set();
                    };
                    FaultedCompleted = Completed;
                }
                else
                {
                    Completed = () =>
                    {
                        ac.Quit(new QuitRequest {
                        }).ContinueWith(tt =>
                        {
                            bCompleted.Update(b => true);
                            vCompleted.Update(i => i + 1);
                            Check.Set();
                        });
                    };
                    FaultedCompleted = () =>
                    {
                        bCompleted.Update(b => true);
                        vCompleted.Update(i => i + 1);
                        Check.Set();
                    };
                }

                ac.Error += e =>
                {
                    var m = e.Message;
                    Console.WriteLine(m);
                };
                if (InitializeClientContext != null)
                {
                    InitializeClientContext(NumUser, n, cc, ac, Completed);
                }
                bc.Connect();
                Action <Exception> UnknownFaulted = ex =>
                {
                    int OldValue = 0;
                    vError.Update(v =>
                    {
                        OldValue = v;
                        return(v + 1);
                    });
                    if (OldValue <= 10)
                    {
                        Console.WriteLine(String.Format("{0}:{1}", n, ex.Message));
                    }
                    FaultedCompleted();
                };
                bc.ReceiveAsync
                (
                    a =>
                {
                    a();
                },
                    UnknownFaulted
                );
                ac.ServerTime(new ServerTimeRequest {
                }).ContinueWith(tt =>
                {
                    vConnected.Update(i => i + 1);
                    Check.Set();
                });
                var t = new Task
                        (
                    () =>
                {
                    Test(NumUser, n, cc, ac, Completed);
                }
                        );
                var tmr = new Timer
                          (
                    o =>
                {
                    if (!bAbondon.Check(b => b))
                    {
                        return;
                    }
                    if (bCompleted.Check(b => b))
                    {
                        return;
                    }
                    int OldValue = 0;
                    vError.Update(v =>
                    {
                        OldValue = v;
                        return(v + 1);
                    });
                    if (OldValue <= 10)
                    {
                        Console.WriteLine(String.Format("{0}:{1}", n, "Timedout"));
                    }
                    FaultedCompleted();
                },
                    null,
                    10000,
                    10000
                          );
                tl.Add(t);
                bcl.Add(bc);
                ccl.Add(cc);
                tmrl.Add(tmr);
            }

            while (vConnected.Check(i => i != NumUser))
            {
                Check.WaitOne();
            }

            var Time = Environment.TickCount;

            foreach (var t in tl)
            {
                t.Start();
            }

            while (vCompleted.Check(i => i != NumUser))
            {
                if (!Check.WaitOne(10000))
                {
                    if (vCompleted.Check(i => i > 0))
                    {
                        bAbondon.Update(b => true);
                        break;
                    }
                }
            }

            var NumMutualWaiting = NumUser - vCompleted.Check(i => i);

            while (vCompleted.Check(i => i != NumUser))
            {
                Check.WaitOne();
            }
            foreach (var tmr in tmrl)
            {
                tmr.Dispose();
            }

            var TimeDiff = Environment.TickCount - Time;

            Task.WaitAll(tl.ToArray());
            foreach (var t in tl)
            {
                t.Dispose();
            }

            foreach (var bc in bcl)
            {
                bc.Dispose();
            }

            if (FinalCheck != null)
            {
                FinalCheck(ccl.ToArray());
            }

            var NumError = vError.Check(v => v);

            if (NumError > 0)
            {
                Console.WriteLine("{0} Errors", NumError);
            }
            if (NumMutualWaiting > 0)
            {
                Console.WriteLine("{0} Users, {1} ms, {2} MutualWaiting", NumUser, TimeDiff, NumMutualWaiting);
            }
            else
            {
                Console.WriteLine("{0} Users, {1} ms", NumUser, TimeDiff);
            }
        }
Exemple #3
0
        async static Task Main(String[] args)   // args contains 4 inputs, scene filename, output filename, width, height
        // We need to figure out where we are getting the IP addresses and port numbers
        {
            var        width         = Int32.Parse(args[2]);
            var        height        = Int32.Parse(args[3]);
            List <int> rowsCompleted = new List <int>();

            for (int y = 0; y < height; y++)
            {
                rowsCompleted.Add(y);
            }

            byte[,,] bitmap = new byte[width, height, 3];
            IPEndPoint[] serverArray = ReadServerList("SERVER_LIST");

            Queue <IPEndPoint> availableMachines = new Queue <IPEndPoint>();

            byte[][]     sceneArray = GenerateSceneArray(args[0], width, height);
            UTF8Encoding utf8       = new UTF8Encoding();
            UdpClient    client     = new UdpClient(3333); //there were specific instructions about what port to use

            // NEED TO READ SERVER LIST HERE!!!!!(@#(%*^@#(*%)))ac
            // IPEndPoint testip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 3334);

            for (int i = 0; i < sceneArray.Length; i++)
            {
                foreach (IPEndPoint ip in serverArray)
                {
                    client.Send(sceneArray[i], sceneArray[i].Length, ip);
                }
                // client.Send(sceneArray[i], sceneArray[i].Length, testip);
            }

            var        listener    = client.ReceiveAsync();
            var        timeout     = Task.Delay(500);
            var        notFinished = true;
            IPEndPoint queueIP     = null;
            int        currentRow  = -1;

            byte[] traceRequest = new byte[8];

            while (notFinished)
            {
                var action = Task.WaitAny(listener, timeout);
                switch (action)
                {
                case 0:
                    var serverResponse   = await listener;
                    var bufferedResponse = serverResponse.Buffer;
                    var packetLength     = bufferedResponse.Length;
                    var incomingIP       = serverResponse.RemoteEndPoint;

                    if (packetLength == 4)
                    {
                        var missingLine = UnpackMissingLine(bufferedResponse);
                        client.Send(sceneArray[missingLine], sceneArray[missingLine].Length, incomingIP);
                    }
                    else if (packetLength == 0)         // Confirmation
                    {
                        if (!availableMachines.Contains(incomingIP))
                        {
                            availableMachines.Enqueue(incomingIP);
                            Console.WriteLine("Confirmed");
                        }
                    }
                    else if (packetLength == (4 + width * 3))           // Receiving update
                    {
                        rowsCompleted.Remove(UpdateBitMap(bufferedResponse, bitmap, width));
                    }
                    listener = client.ReceiveAsync();
                    break;

                case 1:
                    timeout = Task.Delay(500);
                    break;

                default:
                    break;
                }

                if (currentRow < rowsCompleted.Count - 1)
                {
                    currentRow++;
                }
                else
                {
                    currentRow = 0;
                }
                if (availableMachines.Count > 0)
                {
                    if (rowsCompleted.Count > 0)
                    {
                        traceRequest = PackLineRequest(rowsCompleted[currentRow]);
                        queueIP      = availableMachines.Dequeue();
                        availableMachines.Enqueue(queueIP);
                        client.Send(traceRequest, traceRequest.Length, queueIP);
                    }
                    else
                    {
                        notFinished = false;
                    }
                }
            }
            foreach (IPEndPoint ip in serverArray)
            {
                client.Send(new byte[0], 0, ip);//tell servers that job is finished
            }
            WritePPM(args[1], bitmap);
        }