private void btnConnect_Click(object sender, EventArgs e) { btnConnect.Enabled = false; try { client.Connect(txtHost.Text, Convert.ToInt32(txtPort.Text)); txtStatus.Text += "Connected to " + txtHost.Text + ":" + txtPort.Text + " successfully!" + Environment.NewLine; } catch (System.Net.Sockets.SocketException ex) { txtStatus.Text += ex.Message + Environment.NewLine; btnConnect.Enabled = true; } }
private void b_Connect_Click(object sender, EventArgs e) { try { client.Connect(tb_host.Text, int.Parse(tb_port.Text)); b_Connect.Enabled = false; b_UnConnect.Enabled = true; tb_Status.Text += "\r\nПодключено...\r\n"; } catch (Exception err) { MessageBox.Show(err.Message, "Ошибка"); } }
private void btnConnect_Click(object sender, EventArgs e) { btnConnect.Enabled = false; try { client.Connect(txtHost.Text, int.Parse(txtPort.Text)); client.WriteLine("Client connected!"); } catch (Exception ex) { MessageBox.Show(ex.Message.ToString()); btnConnect.Enabled = true; } }
private void btnConnect_Click(object sender, RoutedEventArgs e) { try { client.Connect("127.0.0.1", 1111); client.Write(">>> " + username + " just joined! <<<\n"); btnConnect.IsEnabled = false; connectedToTheServerAs.Text = "You are connected to the server as: " + username; //Connected to server as message } catch (Exception ex) //if the server is anactive but the user still presses the connect button { System.Windows.MessageBox.Show("Server is not active"); btnConnect.IsEnabled = true; } }
private void Client_Load(object sender, EventArgs e) { client = new SimpleTcpClient(); client.StringEncoder = Encoding.UTF8; client.DataReceived += clientDataRecieved; try { client.Connect(ip, Convert.ToInt32(port)); } catch { this.Hide(); MessageBox.Show("Could not connect to the server!" + Environment.NewLine + "Please ensure your firewall is disabled.", "Client", MessageBoxButtons.OK); Application.Exit(); } }
private void Form1_Load(object sender, EventArgs e) { try { client = new SimpleTcpClient(); //client.StringEncoder = Encoding.UTF8; string ip = Convert.ToString(txtHostClient.Text); int port = Convert.ToInt32(txtPortClient.Text); client.Connect(ip, port); client.DataReceived += Client_DataSender; // client.DataReceived += Client_DataReceivedDraw; } catch (Exception ex) { // Console.WriteLine("Listen thread exception!! " + ex.Message); } }
public void bconnect_Click(object sender, EventArgs e) { if (txtname.Text == "") { MessageBox.Show("Insert Name!"); } else if (nsv != "y") { MessageBox.Show("Click Save Name!"); } else if (nsv == "y") { try{ Client.Connect(txthost.Text, Convert.ToInt32(txtport.Text)); Client.Write("User:"******";" + " is connected to server"); cn = "y"; bconnect.Enabled = false; } catch { MessageBox.Show("Can't connect to server"); } } }
private void ConnBtn_Click(object sender, RoutedEventArgs e) { if (client != null) { MessageBox.Show("접속중"); } else { try {//닉네임 공백 체크 //IP가 IP형식이 맞는지... if (int.TryParse(portTxt.Text, out int port) == false) { MessageBox.Show("포트 숫자 아님"); return; } //if (String.IsNullOrWhiteSpace(nickNameTxt.Text)) //{ // MessageBox.Show("닉네임 공백 있음"); return; //} //if(IPAddress.TryParse(ipTxt.Text,out IPAddress ip) == false) //{ // MessageBox.Show("IP 형식 아님"); return; //} client = new SimpleTcpClient(ipTxt.Text, port, nickNameTxt.Text); client.OnMessageReceived += Client_OnMessageReceived; client.Connect(); } catch (Exception ex) { MessageBox.Show(ex.Message); } } }
private void btnConnect_Click(object sender, EventArgs e) { btnConnect.Enabled = false; //Connect to server client.Connect(txtHost.Text, Convert.ToInt32(txtPort.Text)); }
private void btnConnect_Click(object sender, EventArgs e) { btnConnect.Enabled = false; _client.Connect(txtIP.Text, int.Parse(txtPort.Text)); }
private void cl_conectBT_Click_1(object sender, EventArgs e) { cl_DataLogTB.Text += "Connected..."; cl_conectBT.Enabled = false; client.Connect(cl_IPaddressTB.Text, Convert.ToInt32(cl_portTB.Text)); }
private void btnConnect_Click(object sender, RoutedEventArgs e) { btnConnect.IsEnabled = false; //prevents us from clicking the button client.Connect(txtHost.Text, Convert.ToInt32(txtPort.Text)); client.Write(" " + username + " just joined!\n"); }
private void btnConnect_Click(object sender, EventArgs e) { client.Connect(txtIp.Text.ToString(), Int32.Parse(txtPort.Text)); btnConnect.Enabled = false; login_btn.Enabled = true; }