public PGameSeed(int gameSeed) : base(0, "Game Seed", 4) { base.m_Encode = false; if (NewConfig.EncryptionFix) { gameSeed = 0; } base.m_Stream.Seek(0L, SeekOrigin.Begin); base.m_Stream.Write(gameSeed); Network.SetupCrypto((uint)gameSeed); }
public PLoginSeed() : base(0, "Login Seed", 4) { base.m_Encode = false; int clientIP = Network.ClientIP; if (NewConfig.EncryptionFix) { clientIP = 0; } base.m_Stream.Seek(0L, SeekOrigin.Begin); base.m_Stream.Write(clientIP); Network.SetupCrypto((uint)clientIP); }