protected internal override void Draw(int X, int Y) { base.Draw(X, Y); int num = X + this.m_HuePicker.X; int num2 = Y + this.m_HuePicker.Y; int num3 = (this.m_HuePicker.Width + 1) + this.m_Bar.Width; int height = this.m_HuePicker.Height; Renderer.SetTexture(null); GumpPaint.DrawSunken3D((X + this.m_HuePicker.X) - 2, (Y + this.m_HuePicker.Y) - 2, ((this.m_HuePicker.Width + 1) + this.m_Bar.Width) + 4, this.m_HuePicker.Height + 4); }
protected internal override void Draw(int x, int y) { Renderer.SetTexture(null); switch (this.m_Style) { case WindowsTextBoxStyle.Normal: GumpPaint.DrawSunken3D(x, y, this.m_Width, this.m_Height, GumpColors.Window); break; case WindowsTextBoxStyle.Flat: GumpPaint.DrawFlat(x, y, this.m_Width, this.m_Height, GumpColors.ControlDarkDark, GumpColors.Window); break; } }
protected internal override void Draw(int X, int Y) { if ((this.m_xLast != X) || (this.m_yLast != Y)) { this.m_xLast = X; this.m_yLast = Y; this.m_Clipper = new Clipper(this.m_xLast + 5, this.m_yLast, this.Width - 10, this.Height); for (int i = 0; i < this.m_Panels.Length; i++) { this.m_Panels[i].SetClipper(this.m_Clipper); } } Renderer.SetTexture(null); GumpPaint.DrawSunken3D(X - 2, Y - 2, this.Width + 4, this.Height + 4); }
protected internal override void Draw(int X, int Y) { base.Draw(X, Y); Renderer.SetTexture(null); GumpPaint.DrawSunken3D(((X + base.Client.X) + this.m_Sunken.X) - 1, ((Y + base.Client.Y) + this.m_Sunken.Y) - 1, this.m_Sunken.Width + 2, this.m_Sunken.Height + 2); }