Exemple #1
0
        public static CursorEntry GetCursor()
        {
            if (!m_Visible)
            {
                return(null);
            }
            int idCursor = 7;
            int idType   = 0;

            if (Engine.TargetHandler != null)
            {
                idCursor = 12;
            }
            else if (m_Hourglass)
            {
                idCursor = 13;
            }
            else if ((Gumps.Drag != null) && Gumps.Drag.m_DragCursor)
            {
                idCursor = 8;
            }
            else if ((Gumps.LastOver != null) && Gumps.LastOver.m_OverridesCursor)
            {
                idCursor = Gumps.LastOver.m_OverCursor;
            }
            else if (GObjectProperties.Instance != null)
            {
                idCursor = 9;
            }
            else if (Engine.m_Ingame)
            {
                idCursor = (int)Engine.pointingDir;
            }
            if (Engine.m_Ingame)
            {
                Mobile player = World.Player;
                if (player != null)
                {
                    if (player.Flags[MobileFlag.Warmode])
                    {
                        idType = 1;
                    }
                    else if (m_Gold)
                    {
                        idType = 2;
                    }
                }
                else if (m_Gold)
                {
                    idType = 2;
                }
            }
            CursorEntry entry = m_Cursors[idCursor, idType];

            if (entry == null)
            {
                entry = m_Cursors[idCursor, idType] = LoadCursor(idCursor, idType);
            }
            return(entry);
        }
Exemple #2
0
        public static void Draw()
        {
            CursorEntry cursor = GetCursor();

            if (cursor != null)
            {
                if (Renderer.m_AlphaEnable)
                {
                    Renderer.SetAlphaEnablePrecalc(false);
                }
                cursor.Draw(Engine.m_xMouse, Engine.m_yMouse);
            }
        }
Exemple #3
0
        private static unsafe CursorEntry LoadCursor(int idCursor, int idType)
        {
            int  num;
            IHue hue;

            switch (idType)
            {
            case 0:
                hue = Hues.Default;
                num = 0x606a + idCursor;
                break;

            case 1:
                hue = Hues.Default;
                num = 0x6053 + idCursor;
                break;

            case 2:
                hue = Hues.Load(0x896d);
                num = 0x606a + idCursor;
                break;

            default:
                return(null);
            }
            Texture item = hue.GetItem(num);

            if ((item == null) || item.IsEmpty())
            {
                return(new CursorEntry(0, 0, 0, 0, Texture.Empty));
            }
            if (item.m_Factory != null)
            {
                item.m_Factory.Remove(item);
                item.m_Factory     = null;
                item.m_FactoryArgs = null;
            }
            int xOffset = 0;
            int yOffset = 0;

            if (idType < 2)
            {
                LockData data    = item.Lock(LockFlags.ReadWrite);
                int      width   = data.Width;
                int      height  = data.Height;
                int      num6    = data.Pitch >> 1;
                short *  pvSrc   = (short *)data.pvSrc;
                short *  numPtr2 = (short *)(data.pvSrc + (((height - 1) * num6) * 2));
                for (int i = 0; i < width; i++)
                {
                    if ((pvSrc[0] & 0x7fff) == 0x3e0)
                    {
                        xOffset = i;
                    }
                    pvSrc++;
                    pvSrc[0] = 0;
                    numPtr2++;
                    numPtr2[0] = 0;
                }
                pvSrc   = (short *)data.pvSrc;
                numPtr2 = (short *)(data.pvSrc + ((width - 1) * 2));
                for (int j = 0; j < height; j++)
                {
                    if ((pvSrc[0] & 0x7fff) == 0x3e0)
                    {
                        yOffset = j;
                    }
                    pvSrc[0]   = 0;
                    numPtr2[0] = 0;
                    pvSrc     += num6;
                    numPtr2   += num6;
                }
                item.Unlock();
            }
            else
            {
                CursorEntry entry = m_Cursors[idCursor, 1];
                if (entry == null)
                {
                    entry = m_Cursors[idCursor, 0];
                    if (entry == null)
                    {
                        entry = m_Cursors[idCursor, 1] = LoadCursor(idCursor, 1);
                    }
                }
                xOffset = entry.m_xOffset;
                yOffset = entry.m_yOffset;
                LockData data2   = item.Lock(LockFlags.ReadWrite);
                int      num9    = data2.Width;
                int      num10   = data2.Height;
                int      num11   = data2.Pitch >> 1;
                short *  numPtr3 = (short *)data2.pvSrc;
                short *  numPtr4 = (short *)(data2.pvSrc + (((num10 - 1) * num11) * 2));
                for (int k = 0; k < num9; k++)
                {
                    numPtr3++;
                    numPtr3[0] = 0;
                    numPtr4++;
                    numPtr4[0] = 0;
                }
                numPtr3 = (short *)data2.pvSrc;
                numPtr4 = (short *)(data2.pvSrc + ((num9 - 1) * 2));
                for (int m = 0; m < num10; m++)
                {
                    numPtr3[0] = 0;
                    numPtr4[0] = 0;
                    numPtr3   += num11;
                    numPtr4   += num11;
                }
                item.Unlock();
            }
            return(new CursorEntry(idCursor, idType, xOffset, yOffset, item));
        }