private void lNamePlayer2_Click(object sender, EventArgs e) { chooseFace = true; if (chooseFace == true && choosenCard != null && choosenEnemyCard == null) { client.EndSteps(); ENSt.Visible = true; } CardHeroes player = new CardHeroes(0, Convert.ToInt16(lHealthPlayer2.Text), lNamePlayer2.Text); CardHeroes my = null; foreach (CardsForm a in pMe.Controls) { int count = pMyArena.Controls.IndexOf(choosenCard); CardHeroes cardh = CardHand.ElementAt(count); my = cardh; } client.StepToSend(player, my); }