static private void waitUploading(Dictionary <string, object> callerInfo)
        {
            ClientMainWindow caller   = (ClientMainWindow)callerInfo["caller"];
            string           path     = (string)callerInfo["fileName"];
            FileInfo         info     = new FileInfo(path);
            string           filename = info.Name;

            //wait for confirmation of upload.
            Byte[] buffer = new byte[64];
            int    rec;

            try
            {
                rec = client.Receive(buffer); //thread waits here!
            }
            catch
            {
                caller.disconnected();
                return;
            }

            if (rec <= 0)
            {
                caller.disconnected();
                return;
            }
            string serverResponse = Encoding.Default.GetString(buffer);
            Dictionary <string, string> responseStatus = JsonConvert.DeserializeObject <Dictionary <string, string> >(serverResponse);

            if (responseStatus["UploadStatus"] == "OK")
            {
                caller.Invoke((MethodInvoker)(() => caller.writeLogEvent(filename + " is uploaded!")));
                MessageBox.Show("Upload completed!", "Upload Progress", MessageBoxButtons.OK, MessageBoxIcon.Information);
            }
        }
        static private void sendFile(object info)
        {
            Dictionary <string, object> callerInfo = (Dictionary <string, object>)info;
            //wait for server to acknowledge file with its properties
            ClientMainWindow caller = (ClientMainWindow)callerInfo["caller"];

            Byte[] buffer = new byte[64];
            int    rec;

            try
            {
                rec = client.Receive(buffer); //thread waits here!
            }
            catch
            {
                caller.disconnected();
                return;
            }
            if (rec <= 0)
            {
                caller.disconnected();
                return;
            }
            string serverResponse = Encoding.Default.GetString(buffer);

            if (serverResponse.Contains("$SENDFILE#"))
            {
                string fileName = (string)callerInfo["fileName"];
                //start to send the actual file
                client.SendFile(fileName);
                waitUploading(callerInfo);
            }
        }
Exemple #3
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 public RenameWindow(Socket connectedSocket, string fileName, ClientMainWindow main)
 {
     InitializeComponent();
     client                = connectedSocket;
     oldFileName           = fileName;
     newNameTextField.Text = fileName;
     caller                = main;
 }
Exemple #4
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        public void OnStartUp(object sender, StartupEventArgs e)
        {
            ClientMainWindow view = new ClientMainWindow();

            Models.ClientModel clientModel = new Models.ClientModel();

            view.DataContext = new ClientViewModel(clientModel);

            view.Show();
        }
Exemple #5
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        public static void downloadTheFile(Stream toWrite, File fileInfo, Socket n, ClientMainWindow caller)
        {
            //same approach with uploading a file but now the client is the recipient.
            Dictionary <string, string> request = new Dictionary <string, string>();

            request.Add("fileProcess", "DOWNLOAD");
            request.Add("fileName", fileInfo.fileName);
            SendMessage(n, JsonConvert.SerializeObject(request));
            Byte[] buffer = new byte[32768];
            int    rec    = n.Receive(buffer); //thread waits here!

            if (rec <= 0)
            {
                caller.disconnected();
                return;
            }

            string newmessage = Encoding.Default.GetString(buffer);

            newmessage = newmessage.Substring(0, newmessage.IndexOf("\0"));
            File comingFile;

            if (newmessage.Contains("\"fileSize\":"))
            {
                comingFile = JsonConvert.DeserializeObject <File>(newmessage);
                Console.Write("started to get file:\r\n");
                Byte[] fileBuffer = new byte[comingFile.fileSize];
                SendMessage(n, "$SENDFILE#");
                int readBytes    = 0;
                int minBlockSize = fileBlockSize < comingFile.fileSize ? fileBlockSize : (int)comingFile.fileSize;
                readBytes += n.Receive(fileBuffer, 0, minBlockSize, SocketFlags.None);
                while (readBytes != comingFile.fileSize)
                {
                    if ((comingFile.fileSize - readBytes) < minBlockSize)
                    {
                        int diff = (int)comingFile.fileSize - readBytes;
                        readBytes += n.Receive(fileBuffer, readBytes, diff, SocketFlags.None);
                    }
                    else
                    {
                        readBytes += n.Receive(fileBuffer, readBytes, minBlockSize, SocketFlags.None);
                    }
                }
                toWrite.Write(fileBuffer, 0, (int)comingFile.fileSize);
                toWrite.Close();
                caller.Invoke((MethodInvoker)(() => caller.writeLogEvent(comingFile.fileName + " is downloaded!")));
                MessageBox.Show("Download is completed!", "Download Progress", MessageBoxButtons.OK, MessageBoxIcon.Information);
            }
        }