public void DeleteVehicle(int player = -1) { Core.LogClient("Deleting vehicle.."); int playerPed = API.GetPlayerPed(player); int vehicle = API.GetVehiclePedIsIn(playerPed, false); if (vehicle == 0) { TriggerEvent("chatMessage", "", Aeonix.Util.Color.Warning, "[System] You must be in a vehicle to use that command!"); } else { API.DeleteVehicle(ref vehicle); TriggerEvent("chatMessage", "", Aeonix.Util.Color.Success, "[System] Vehicle successfully deleted!"); } }