static void useRecoveryItemButton_Click(object sender, SdlDotNet.Widgets.MouseButtonEventArgs e) { Players.Inventory inv = Players.PlayerManager.MyPlayer.Inventory; //for (int i = 1; i <= inv.Length; i++) { //if (inv[i].Num > 0) { //if (Items.ItemHelper.Items[inv[i].Num].Type == Enums.ItemType.PotionAddHP) { //ExpKit.Modules.kitChat chat = (ExpKit.Modules.kitChat)Windows.WindowSwitcher.ExpKit.KitContainer.ModuleSwitcher.FindKitModule(Enums.ExpKitModules.Chat); //if (chat != null) { // chat.AppendChat("You have used a " + Items.ItemHelper.Items[inv[i].Num].Name + "!", Color.Yellow); //} //Messenger.SendUseItem(i); //break; //} //} //} }
public MyPlayer() { // Initialize the job list jobList = new JobList(); // Initialize the move list Moves = new RecruitMove[MaxInfo.MAX_PLAYER_MOVES]; for (int i = 0; i < Moves.Length; i++) { Moves[i] = new RecruitMove(); } // Initialize the player team Team = new Recruit[MaxInfo.MAX_ACTIVETEAM]; Pets = new PlayerPet[MaxInfo.MAX_ACTIVETEAM]; // Initialize the inventory and bank Inventory = new Inventory(MaxInfo.MaxInv); FriendsList = new List<Friend>(); Mobility = new bool[16]; TimeMultiplier = 1000; VolatileStatus = new List<int>(); MapGoals = new List<MissionGoal>(); ScreenActive = true; TargetX = -1; TargetY = -1; }