protected override void CreateInitialPlayerInfo() { for (int i = 0; i < EntityList.MaxCount; i++) { PlayerInfo info = null; if (extList) { CpeListInfo player = game.CpePlayersList[i]; if (player != null) { info = new PlayerInfo(player); } } else { Player player = game.Players[i]; if (player != null) { info = new PlayerInfo(player); } } if (info != null) { AddPlayerInfo(info, -1); } } }
public PlayerInfo(CpeListInfo p) { ListName = Utils.StripColours(p.ListName); PlayerName = Utils.StripColours(p.PlayerName); NameId = p.NameId; GroupName = p.GroupName; GroupRank = p.GroupRank; }
protected override void CreateInitialPlayerInfo() { for (int i = 0; i < game.CpePlayersList.Length; i++) { CpeListInfo player = game.CpePlayersList[i]; if (player != null) { AddPlayerInfo(player, -1); } } }
void AddPlayerInfo(CpeListInfo player, int index) { DrawTextArgs args = new DrawTextArgs(player.ListName, font, true); Texture tex = game.Drawer2D.MakeChatTextTexture(ref args, 0, 0); if (index < 0) { info[namesCount] = new PlayerInfo(player); textures[namesCount] = tex; namesCount++; } else { info[index] = new PlayerInfo(player); textures[index] = tex; } }
void AddCpeInfo(byte nameId, string playerName, string listName, string groupName, byte groupRank) { CpeListInfo oldInfo = game.CpePlayersList[nameId]; CpeListInfo info = new CpeListInfo((byte)nameId, playerName, listName, groupName, groupRank); game.CpePlayersList[nameId] = info; if (oldInfo != null) { // Only redraw the CPE player list info if something changed. if (info.PlayerName != oldInfo.PlayerName || info.ListName != oldInfo.ListName || info.GroupName != oldInfo.GroupName || info.GroupRank != oldInfo.GroupRank) { game.EntityEvents.RaiseCpeListInfoChanged((byte)nameId); } } else { game.EntityEvents.RaiseCpeListInfoAdded((byte)nameId); } }
void ReadPacket( byte opcode ) { reader.Remove( 1 ); // remove opcode lastOpcode = (PacketId)opcode; switch( (PacketId)opcode ) { case PacketId.Handshake: { byte protocolVer = reader.ReadUInt8(); ServerName = reader.ReadAsciiString(); ServerMotd = reader.ReadAsciiString(); game.LocalPlayer.SetUserType( reader.ReadUInt8() ); receivedFirstPosition = false; game.LocalPlayer.ParseHackFlags( ServerName, ServerMotd ); } break; case PacketId.Ping: break; case PacketId.LevelInitialise: { game.Map.Reset(); game.SetNewScreen( new LoadingMapScreen( game, ServerName, ServerMotd ) ); if( ServerMotd.Contains( "cfg=" ) ) { ReadWomConfigurationAsync(); } receivedFirstPosition = false; gzipHeader = new GZipHeaderReader(); // Workaround because built in mono stream assumes that the end of stream // has been reached the first time a read call returns 0. (MS.NET doesn't) #if __MonoCS__ gzipStream = new DeflateStream( gzippedMap, true ); #else gzipStream = new DeflateStream( gzippedMap, CompressionMode.Decompress ); if( OpenTK.Configuration.RunningOnMono ) { Utils.LogWarning( "You are running on Mono, but this build does not support the Mono workaround." ); Utils.LogWarning( "You should either download the Mono compatible build or define '__MonoCS__' when targeting Mono. " + "(The Mono compiler already defines this by default)" ); Utils.LogWarning( "You will likely experience an 'Internal error (no progress possible) ReadInternal' exception when decompressing the map." ); } #endif mapSizeIndex = 0; mapIndex = 0; receiveStart = DateTime.UtcNow; } break; case PacketId.LevelDataChunk: { int usedLength = reader.ReadInt16(); gzippedMap.Position = 0; gzippedMap.SetLength( usedLength ); if( gzipHeader.done || gzipHeader.ReadHeader( gzippedMap ) ) { if( mapSizeIndex < 4 ) { mapSizeIndex += gzipStream.Read( mapSize, mapSizeIndex, 4 - mapSizeIndex ); } if( mapSizeIndex == 4 ) { if( map == null ) { int size = mapSize[0] << 24 | mapSize[1] << 16 | mapSize[2] << 8 | mapSize[3]; map = new byte[size]; } mapIndex += gzipStream.Read( map, mapIndex, map.Length - mapIndex ); } } reader.Remove( 1024 ); byte progress = reader.ReadUInt8(); game.Events.RaiseMapLoading( progress ); } break; case PacketId.LevelFinalise: { game.SetNewScreen( new NormalScreen( game ) ); int mapWidth = reader.ReadInt16(); int mapHeight = reader.ReadInt16(); int mapLength = reader.ReadInt16(); double loadingMs = ( DateTime.UtcNow - receiveStart ).TotalMilliseconds; Utils.LogDebug( "map loading took:" + loadingMs ); game.Map.UseRawMap( map, mapWidth, mapHeight, mapLength ); game.Events.RaiseOnNewMapLoaded(); map = null; gzipStream.Close(); if( sendWomId && !sentWomId ) { SendChat( "/womid WoMClient-2.0.7" ); sentWomId = true; } gzipStream = null; GC.Collect( 0 ); } break; case PacketId.SetBlock: { int x = reader.ReadInt16(); int y = reader.ReadInt16(); int z = reader.ReadInt16(); byte type = reader.ReadUInt8(); if( !game.Map.IsNotLoaded ) game.UpdateBlock( x, y, z, type ); else Utils.LogWarning( "Server tried to update a block while still sending us the map!" ); } break; case PacketId.AddEntity: { byte entityId = reader.ReadUInt8(); string name = reader.ReadAsciiString(); AddEntity( entityId, name, name, true ); } break; case PacketId.EntityTeleport: { byte entityId = reader.ReadUInt8(); ReadAbsoluteLocation( entityId, true ); } break; case PacketId.RelPosAndOrientationUpdate: ReadRelativeLocation(); break; case PacketId.RelPosUpdate: ReadRelativePosition(); break; case PacketId.OrientationUpdate: ReadOrientation(); break; case PacketId.RemoveEntity: { byte entityId = reader.ReadUInt8(); Player player = game.Players[entityId]; if( entityId != 0xFF && player != null ) { game.Events.RaiseEntityRemoved( entityId ); player.Despawn(); game.Players[entityId] = null; } } break; case PacketId.Message: { byte messageType = reader.ReadUInt8(); string text = reader.ReadChatString( ref messageType, useMessageTypes ); game.Chat.Add( text, (CpeMessage)messageType ); } break; case PacketId.Kick: { string reason = reader.ReadAsciiString(); game.Disconnect( "&eLost connection to the server", reason ); Dispose(); } break; case PacketId.SetPermission: { game.LocalPlayer.SetUserType( reader.ReadUInt8() ); } break; case PacketId.CpeExtInfo: { string appName = reader.ReadAsciiString(); Utils.LogDebug( "Server identified itself as: " + appName ); cpeServerExtensionsCount = reader.ReadInt16(); } break; case PacketId.CpeExtEntry: { string extName = reader.ReadAsciiString(); int extVersion = reader.ReadInt32(); Utils.LogDebug( "cpe ext: " + extName + " , " + extVersion ); if( extName == "HeldBlock" ) { sendHeldBlock = true; } else if( extName == "MessageTypes" ) { useMessageTypes = true; } else if( extName == "ExtPlayerList" ) { UsingExtPlayerList = true; } else if( extName == "PlayerClick" ) { UsingPlayerClick = true; } else if( extName == "EnvMapAppearance" && extVersion == 2 ) { usingTexturePack = true; } cpeServerExtensionsCount--; if( cpeServerExtensionsCount == 0 ) { MakeExtInfo( Utils.AppName, clientExtensions.Length ); SendPacket(); for( int i = 0; i < clientExtensions.Length; i++ ) { string name = clientExtensions[i]; int version = (name == "ExtPlayerList" || name == "EnvMapApperance") ? 2 : 1; MakeExtEntry( name, version ); SendPacket(); } } } break; case PacketId.CpeSetClickDistance: { game.LocalPlayer.ReachDistance = reader.ReadInt16() / 32f; } break; case PacketId.CpeCustomBlockSupportLevel: { byte supportLevel = reader.ReadUInt8(); MakeCustomBlockSupportLevel( 1 ); SendPacket(); if( supportLevel == 1 ) { for( int i = (int)Block.CobblestoneSlab; i <= (int)Block.StoneBrick; i++ ) { game.Inventory.CanPlace[i] = true; game.Inventory.CanDelete[i] = true; } game.Events.RaiseBlockPermissionsChanged(); } else { Utils.LogWarning( "Server's block support level is {0}, this client only supports level 1.", supportLevel ); Utils.LogWarning( "You won't be able to see or use blocks from levels above level 1" ); } } break; case PacketId.CpeHoldThis: { byte blockType = reader.ReadUInt8(); bool canChange = reader.ReadUInt8() == 0; game.Inventory.CanChangeHeldBlock = true; game.Inventory.HeldBlock = (Block)blockType; game.Inventory.CanChangeHeldBlock = canChange; } break; case PacketId.CpeExtAddPlayerName: { short nameId = reader.ReadInt16(); string playerName = Utils.StripColours( reader.ReadAsciiString() ); string listName = reader.ReadAsciiString(); string groupName = reader.ReadAsciiString(); byte groupRank = reader.ReadUInt8(); if( nameId >= 0 && nameId <= 255 ) { CpeListInfo oldInfo = game.CpePlayersList[nameId]; CpeListInfo info = new CpeListInfo( (byte)nameId, playerName, listName, groupName, groupRank ); game.CpePlayersList[nameId] = info; if( oldInfo != null ) { game.Events.RaiseCpeListInfoChanged( (byte)nameId ); } else { game.Events.RaiseCpeListInfoAdded( (byte)nameId ); } } } break; case PacketId.CpeExtAddEntity: { byte entityId = reader.ReadUInt8(); string displayName = reader.ReadAsciiString(); string skinName = reader.ReadAsciiString(); AddEntity( entityId, displayName, skinName, false ); } break; case PacketId.CpeExtRemovePlayerName: { short nameId = reader.ReadInt16(); if( nameId >= 0 && nameId <= 255 ) { game.Events.RaiseCpeListInfoRemoved( (byte)nameId ); game.CpePlayersList[nameId] = null; } } break; case PacketId.CpeMakeSelection: { byte selectionId = reader.ReadUInt8(); string label = reader.ReadAsciiString(); short startX = reader.ReadInt16(); short startY = reader.ReadInt16(); short startZ = reader.ReadInt16(); short endX = reader.ReadInt16(); short endY = reader.ReadInt16(); short endZ = reader.ReadInt16(); byte r = (byte)reader.ReadInt16(); byte g = (byte)reader.ReadInt16(); byte b = (byte)reader.ReadInt16(); byte a = (byte)reader.ReadInt16(); Vector3I p1 = Vector3I.Min( startX, startY, startZ, endX, endY, endZ ); Vector3I p2 = Vector3I.Max( startX, startY, startZ, endX, endY, endZ ); FastColour col = new FastColour( r, g, b, a ); game.SelectionManager.AddSelection( selectionId, p1, p2, col ); } break; case PacketId.CpeRemoveSelection: { byte selectionId = reader.ReadUInt8(); game.SelectionManager.RemoveSelection( selectionId ); } break; case PacketId.CpeEnvColours: { byte variable = reader.ReadUInt8(); short red = reader.ReadInt16(); short green = reader.ReadInt16(); short blue = reader.ReadInt16(); bool invalid = red < 0 || red > 255 || green < 0 || green > 255 || blue < 0 || blue > 255; FastColour col = new FastColour( red, green, blue ); if( variable == 0 ) { // sky colour game.Map.SetSkyColour( invalid ? Map.DefaultSkyColour : col ); } else if( variable == 1 ) { // clouds colour game.Map.SetCloudsColour( invalid ? Map.DefaultCloudsColour : col ); } else if( variable == 2 ) { // fog colour game.Map.SetFogColour( invalid ? Map.DefaultFogColour : col ); } else if( variable == 3 ) { // ambient light (shadow light) game.Map.SetShadowlight( invalid ? Map.DefaultShadowlight : col ); } else if( variable == 4 ) { // diffuse light (sun light) game.Map.SetSunlight( invalid ? Map.DefaultSunlight : col ); } } break; case PacketId.CpeSetBlockPermission: { byte blockId = reader.ReadUInt8(); bool canPlace = reader.ReadUInt8() != 0; bool canDelete = reader.ReadUInt8() != 0; Inventory inv = game.Inventory; if( blockId == 0 ) { for( int i = 1; i < BlockInfo.CpeBlocksCount; i++ ) { inv.CanPlace.SetNotOverridable( canPlace, i ); inv.CanDelete.SetNotOverridable( canDelete, i ); } } else { inv.CanPlace.SetNotOverridable( canPlace, blockId ); inv.CanDelete.SetNotOverridable( canDelete, blockId ); } game.Events.RaiseBlockPermissionsChanged(); } break; case PacketId.CpeChangeModel: { byte playerId = reader.ReadUInt8(); string modelName = reader.ReadAsciiString().ToLowerInvariant(); Player player = game.Players[playerId]; if( player != null ) { player.SetModel( modelName ); } } break; case PacketId.CpeEnvSetMapApperance: { string url = reader.ReadAsciiString(); byte sideBlock = reader.ReadUInt8(); byte edgeBlock = reader.ReadUInt8(); short waterLevel = reader.ReadInt16(); game.Map.SetWaterLevel( waterLevel ); game.Map.SetEdgeBlock( (Block)edgeBlock ); game.Map.SetSidesBlock( (Block)sideBlock ); if( url == String.Empty ) { TexturePackExtractor extractor = new TexturePackExtractor(); extractor.Extract( game.defaultTexPack, game ); } else { game.Animations.Dispose(); if( usingTexturePack ) game.AsyncDownloader.DownloadData( url, true, "texturePack" ); else game.AsyncDownloader.DownloadImage( url, true, "terrain" ); } Utils.LogDebug( "Image url: " + url ); } break; case PacketId.CpeEnvWeatherType: game.Map.SetWeather( (Weather)reader.ReadUInt8() ); break; case PacketId.CpeHackControl: { game.LocalPlayer.CanFly = reader.ReadUInt8() != 0; game.LocalPlayer.CanNoclip = reader.ReadUInt8() != 0; game.LocalPlayer.CanSpeed = reader.ReadUInt8() != 0; game.LocalPlayer.CanRespawn = reader.ReadUInt8() != 0; game.CanUseThirdPersonCamera = reader.ReadUInt8() != 0; if( !game.CanUseThirdPersonCamera ) { game.SetCamera( false ); } float jumpHeight = reader.ReadInt16() / 32f; if( jumpHeight < 0 ) jumpHeight = 1.4f; game.LocalPlayer.CalculateJumpVelocity( jumpHeight ); } break; case PacketId.CpeExtAddEntity2: { byte entityId = reader.ReadUInt8(); string displayName = reader.ReadAsciiString(); string skinName = reader.ReadAsciiString(); AddEntity( entityId, displayName, skinName, true ); } break; case PacketId.CpeDefineBlock: case PacketId.CpeDefineLiquid: { byte block = reader.ReadUInt8(); BlockInfo info = game.BlockInfo; info.ResetBlockInfo( block ); info.Name[block] = reader.ReadAsciiString(); info.CollideType[block] = (BlockCollideType)reader.ReadUInt8(); // TODO: Liquid collide type not properly supported. info.SpeedMultiplier[block] = (float)Math.Pow( 2, (reader.ReadUInt8() - 128) / 64f ); info.SetTop( reader.ReadUInt8(), (Block)block ); info.SetSide( reader.ReadUInt8(), (Block)block ); info.SetBottom( reader.ReadUInt8(), (Block)block ); reader.ReadUInt8(); // opacity hint, but we ignore this. info.BlocksLight[block] = reader.ReadUInt8() == 0; reader.ReadUInt8(); // walk sound, but we ignore this. info.EmitsLight[block] = reader.ReadUInt8() != 0; if( opcode == (byte)PacketId.CpeDefineBlock ) { byte shape = reader.ReadUInt8(); if( shape == 1 ) info.Height[block] = 1; else if( shape == 2 ) info.Height[block] = 0.5f; // TODO: upside down slab not properly supported else if( shape == 3 ) info.Height[block] = 0.5f; else if( shape == 4 ) info.IsSprite[block] = true; byte blockDraw = reader.ReadUInt8(); if( blockDraw == 0 ) info.IsOpaque[block] = true; else if( blockDraw == 1 ) info.IsTransparent[block] = true; else if( blockDraw == 2 ) info.IsTranslucent[block] = true; else if( blockDraw == 3 ) info.IsTranslucent[block] = true; Console.WriteLine( block + " : " + shape + "," + blockDraw ); } else { byte fogDensity = reader.ReadUInt8(); info.FogDensity[block] = fogDensity == 0 ? 0 : (fogDensity + 1) / 128f; info.FogColour[block] = new FastColour( reader.ReadUInt8(), reader.ReadUInt8(), reader.ReadUInt8() ); } info.SetupCullingCache(); } break; case PacketId.CpeRemoveBlockDefinition: game.BlockInfo.ResetBlockInfo( reader.ReadUInt8() ); break; default: throw new NotImplementedException( "Unsupported packet:" + (PacketId)opcode ); } }
void HandleCpeExtAddPlayerName() { short nameId = reader.ReadInt16(); string playerName = Utils.StripColours( reader.ReadAsciiString() ); string listName = reader.ReadAsciiString(); string groupName = reader.ReadAsciiString(); byte groupRank = reader.ReadUInt8(); if( nameId >= 0 && nameId <= 255 ) { CpeListInfo oldInfo = game.CpePlayersList[nameId]; CpeListInfo info = new CpeListInfo( (byte)nameId, playerName, listName, groupName, groupRank ); game.CpePlayersList[nameId] = info; if( oldInfo != null ) { game.Events.RaiseCpeListInfoChanged( (byte)nameId ); } else { game.Events.RaiseCpeListInfoAdded( (byte)nameId ); } } }
void AddCpeInfo( byte nameId, string playerName, string listName, string groupName, byte groupRank ) { CpeListInfo oldInfo = game.CpePlayersList[nameId]; CpeListInfo info = new CpeListInfo( (byte)nameId, playerName, listName, groupName, groupRank ); game.CpePlayersList[nameId] = info; if( oldInfo != null ) { game.Events.RaiseCpeListInfoChanged( (byte)nameId ); } else { game.Events.RaiseCpeListInfoAdded( (byte)nameId ); } }
public PlayerInfo(CpeListInfo p) { ColouredName = p.PlayerName; Name = Utils.StripColours(p.PlayerName); Id = p.NameId; }
void HandleCpeExtAddPlayerName() { short nameId = reader.ReadInt16(); string playerName = Utils.StripColours( reader.ReadAsciiString() ); string listName = reader.ReadAsciiString(); string groupName = reader.ReadAsciiString(); byte groupRank = reader.ReadUInt8(); if( playerName.EndsWith( "+" ) ) playerName = playerName.TrimEnd( '+' ); if( nameId >= 0 && nameId <= 255 ) { CpeListInfo oldInfo = game.CpePlayersList[nameId]; CpeListInfo info = new CpeListInfo( (byte)nameId, playerName, listName, groupName, groupRank ); game.CpePlayersList[nameId] = info; //Console.WriteLine( nameId + ": " + groupRank + " , " + groupName + " : " + listName ); if( oldInfo != null ) { game.Events.RaiseCpeListInfoChanged( (byte)nameId ); } else { game.Events.RaiseCpeListInfoAdded( (byte)nameId ); } } }
void AddCpeInfo( byte nameId, string playerName, string listName, string groupName, byte groupRank ) { CpeListInfo oldInfo = game.CpePlayersList[nameId]; CpeListInfo info = new CpeListInfo( (byte)nameId, playerName, listName, groupName, groupRank ); game.CpePlayersList[nameId] = info; if( oldInfo != null ) { // Only redraw the CPE player list info if something changed. if( info.PlayerName != oldInfo.PlayerName || info.ListName != oldInfo.ListName || info.GroupName != oldInfo.GroupName || info.GroupRank != oldInfo.GroupRank ) { game.Events.RaiseCpeListInfoChanged( (byte)nameId ); } } else { game.Events.RaiseCpeListInfoAdded( (byte)nameId ); } }