static void Main(string[] args) { Cup cup = new Cup(); cup.Colour = "Red"; cup.Handle = "Small"; cup.Shape = "Some mad shape"; cup.Size = "Big"; cup.Transparency = 2; cup.DisplayCup(); Cup2 cup2 = new Cup2(); cup.Colour = "Rasta"; cup.Handle = "Just a handle"; cup.Shape = "Rhombus"; cup.Size = "Mahoosive"; cup.Transparency = 3; cup.DisplayCup(); // 1) step through the running of this code using F11 // watch the variables in the 'Locals' window // 2) add Shape, Size and Transparancy values to the above cup instance // then run the program again // 3) add some more of your own cup instances // with values for Colour, Handle, Shape, Size, Transparancy, and Handle // step through the running of this code using F11 // watch the variables in the 'Locals' window System.Console.ReadLine(); }
static void Main(string[] args) { Cup cup = new Cup(); cup.Colour = "Red"; cup.Handle = "Small"; cup.Shape = "wonky"; cup.Size = "BIG"; cup.Transparency = 2; Cup cup1 = new Cup(); cup1.Colour = "blue"; cup1.Handle = "average"; cup1.Shape = "curvy ;)"; cup1.Size = "middling"; cup1.Transparency = 100; cup.DisplayCup(); cup1.DisplayCup(); // 1) step through the running of this code using F11 // watch the variables in the 'Locals' window // 2) add Shape, Size and Transparancy values to the above cup instance // then run the program again // 3) add some more of your own cup instances // with values for Colour, Handle, Shape, Size, Transparancy, and Handle // step through the running of this code using F11 // watch the variables in the 'Locals' window System.Console.ReadLine(); }