/// <summary> /// 复制 /// </summary> public void Clone(Class entity) { this.ClassID = entity.ClassID; this.HeadTeacherID = entity.HeadTeacherID; this.ClassName = entity.ClassName; this.ClassDecription = entity.ClassDecription; this.ChineseTeacher = entity.ChineseTeacher; this.MathTeacher = entity.MathTeacher; }
/// <summary> /// 创建新的 Class 对象。 /// </summary> /// <param name="classID">ClassID 属性的初始值。</param> /// <param name="className">ClassName 属性的初始值。</param> public static Class CreateClass(global::System.Int32 classID, global::System.String className) { Class @class = new Class(); @class.ClassID = classID; @class.ClassName = className; return @class; }
/// <summary> /// 用于向 Classes EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToClasses(Class @class) { base.AddObject("Classes", @class); }