public Bowl Cook(Vegetable vegetable)
        {
            Bowl bowl = this.GetBowl();
            bowl.Add(vegetable);

            return bowl;
        }
        public static void CookVegitable(Vegetable vegitable, Chef chef)
        {
            Potato potato = new Potato();
            bool isCookable = IsCookable(potato);

            if (isCookable)
            {
               chef.Cook(potato);
            }
            else
            {
                throw new ArgumentException("The Vegitable be not rotten and peeled!");
            }
        }
 private static bool IsCookable(Vegetable vegitable)
 {
     bool canBeCooked = vegitable != null && !vegitable.IsRotten && vegitable.IsPeeled;
     return canBeCooked;
 }
 private void Peel(Vegetable vegetable)
 {
     Thread.Sleep(2000);
     Console.WriteLine("Vegetable is peeled!", vegetable.GetType());
 }
 private void Cut(Vegetable vegetable)
 {
     Thread.Sleep(2000);
     Console.WriteLine("Vegetable is cut!");
 }
 public void Add(Vegetable vegitable)
 {
     throw new NotImplementedException();
 }
 public void AddVegetable(Vegetable vegetable)
 {
     this.Vegetables.Add(vegetable);
 }
Exemple #8
0
 private void Cut(Vegetable potato)
 {
     throw new NotImplementedException();
 }
 private void Cut(Vegetable vegetable)
 {
 }
 private void Peel(Vegetable vegetable)
 {
     throw new NotImplementedException();
 }
 private void Cut(Vegetable vegetable)
 {
 }
 private void Peel(Vegetable vegetable)
 {
     throw new NotImplementedException();
 }
 internal void Add(Vegetable vegetable)
 {
     throw new NotImplementedException();
 }
 private void Peel(Vegetable vegitable)
 {
     vegitable.IsPeeled = true;
 }
 private void Cut(Vegetable vegitable)
 {
     vegitable.IsCutted = true;
 }