static int set_CutscenePaused(IntPtr L) { try { CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)ToLua.CheckObject(L, 1, typeof(CinemaDirector.Cutscene)); EventObject arg0 = null; if (LuaDLL.lua_isuserdata(L, 2) != 0) { arg0 = (EventObject)ToLua.ToObject(L, 2); } else { return(LuaDLL.luaL_throw(L, "The event 'CinemaDirector.Cutscene.CutscenePaused' can only appear on the left hand side of += or -= when used outside of the type 'CinemaDirector.Cutscene'")); } if (arg0.op == EventOp.Add) { CinemaDirector.CutsceneHandler ev = (CinemaDirector.CutsceneHandler)arg0.func; obj.CutscenePaused += ev; } else if (arg0.op == EventOp.Sub) { CinemaDirector.CutsceneHandler ev = (CinemaDirector.CutsceneHandler)arg0.func; obj.CutscenePaused -= ev; } return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int get_State(IntPtr l) { try { CinemaDirector.Cutscene self = (CinemaDirector.Cutscene)checkSelf(l); pushEnum(l, (int)self.State); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_IsLooping(IntPtr l) { try { CinemaDirector.Cutscene self = (CinemaDirector.Cutscene)checkSelf(l); pushValue(l, self.IsLooping); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int PreviewPlay(IntPtr l) { try { CinemaDirector.Cutscene self = (CinemaDirector.Cutscene)checkSelf(l); self.PreviewPlay(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int GetTrackGroups(IntPtr l) { try { CinemaDirector.Cutscene self = (CinemaDirector.Cutscene)checkSelf(l); var ret = self.GetTrackGroups(); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }
/// <summary> /// Show the "Add Track Group" context menu. /// </summary> /// <param name="cutscene">The current Cutscene that the track group will be added to.</param> public static void ShowAddTrackGroupContextMenu(Cutscene cutscene) { GenericMenu createMenu = new GenericMenu(); foreach (Type type in DirectorHelper.GetAllSubTypes(typeof(TrackGroup))) { TrackGroupContextData userData = getContextDataFromType(cutscene, type); string text = string.Format(userData.Label); createMenu.AddItem(new GUIContent(text), false, new GenericMenu.MenuFunction2(AddTrackGroup), userData); } createMenu.ShowAsContext(); }
static public int set_RunningTime(IntPtr l) { try { CinemaDirector.Cutscene self = (CinemaDirector.Cutscene)checkSelf(l); float v; checkType(l, 2, out v); self.RunningTime = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_IsLooping(IntPtr l) { try { CinemaDirector.Cutscene self = (CinemaDirector.Cutscene)checkSelf(l); bool v; checkType(l, 2, out v); self.IsLooping = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int UpdateCutscene(IntPtr l) { try { CinemaDirector.Cutscene self = (CinemaDirector.Cutscene)checkSelf(l); System.Single a1; checkType(l, 2, out a1); self.UpdateCutscene(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
private static TrackGroupContextData getContextDataFromType(Cutscene cutscene, Type type) { string label = string.Empty; foreach (TrackGroupAttribute attribute in type.GetCustomAttributes(typeof(TrackGroupAttribute), true)) { if (attribute != null) { label = attribute.Label; break; } } TrackGroupContextData userData = new TrackGroupContextData { Cutscene = cutscene, Type = type, Label = label }; return userData; }
static int Skip(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)ToLua.CheckObject <CinemaDirector.Cutscene>(L, 1); obj.Skip(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetTrackGroups(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)ToLua.CheckObject <CinemaDirector.Cutscene>(L, 1); CinemaDirector.TrackGroup[] o = obj.GetTrackGroups(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SetRunningTime(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)ToLua.CheckObject <CinemaDirector.Cutscene>(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.SetRunningTime(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int PlayCutscene(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.CutsceneManager obj = (LuaFramework.CutsceneManager)ToLua.CheckObject <LuaFramework.CutsceneManager>(L, 1); CinemaDirector.Cutscene arg0 = (CinemaDirector.Cutscene)ToLua.CheckObject <CinemaDirector.Cutscene>(L, 2); obj.PlayCutscene(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
/// <summary> /// Resume playing audio clips after calling a Pause. /// </summary> public override void Resume() { Cutscene cutscene = base.GetCutScene(); var items = GetAllTimelineItems(); for (int i = 0; i < items.Count; i++) { CinemaAudio cinemaAudio = items[i] as CinemaAudio; if (cinemaAudio != null) { if (((cutscene.RunningTime > cinemaAudio.Firetime)) && (cutscene.RunningTime < (cinemaAudio.Firetime + cinemaAudio.Duration))) { cinemaAudio.Resume(); } } } }
static int get_CurCutscene(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); LuaFramework.CutsceneManager obj = (LuaFramework.CutsceneManager)o; CinemaDirector.Cutscene ret = obj.CurCutscene; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index CurCutscene on a nil value")); } }
static int set_IsLooping(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.IsLooping = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index IsLooping on a nil value")); } }
static int set_RunningTime(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.RunningTime = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index RunningTime on a nil value")); } }
static int get_IsLooping(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)o; bool ret = obj.IsLooping; LuaDLL.lua_pushboolean(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index IsLooping on a nil value")); } }
static int get_DirectorGroup(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)o; CinemaDirector.DirectorGroup ret = obj.DirectorGroup; ToLua.PushSealed(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index DirectorGroup on a nil value")); } }
static int get_TrackGroups(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)o; CinemaDirector.TrackGroup[] ret = obj.TrackGroups; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index TrackGroups on a nil value")); } }
static int get_RunningTime(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)o; float ret = obj.RunningTime; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index RunningTime on a nil value")); } }
static int get_State(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); CinemaDirector.Cutscene obj = (CinemaDirector.Cutscene)o; CinemaDirector.Cutscene.CutsceneState ret = obj.State; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index State on a nil value")); } }
/// <summary> /// The Cutscene that this TrackGroup is associated with. Will return null if TrackGroup does not have a Cutscene as a parent. /// </summary> public Cutscene GetCutScene() { #if IN_GAME return(CGManager.Instance.CurCutscene); #else Cutscene cutscene = null; if (transform.parent != null) { cutscene = transform.parent.GetComponentInParent <Cutscene>(); if (cutscene == null) { Debug.LogError("No Cutscene found on parent!", this); } } else { Debug.LogError("TrackGroup has no parent!", this); } return(cutscene); #endif }
/// <summary> /// Bake the Mecanim preview data. /// </summary> public void Bake() { if (Actor == null || Application.isPlaying) { return; } Animator animator = Actor.GetComponent <Animator>(); if (animator == null) { return; } AnimatorCullingMode cullingData = animator.cullingMode; animator.cullingMode = AnimatorCullingMode.AlwaysAnimate; List <RevertInfo> revertCache = new List <RevertInfo>(); // Build the cache of revert info. MonoBehaviour[] mb = this.GetComponentsInChildren <MonoBehaviour>(); for (int i = 0; i < mb.Length; i++) { IRevertable revertable = mb[i] as IRevertable; if (revertable != null) { revertCache.AddRange(revertable.CacheState()); } } Vector3 position = Actor.transform.localPosition; Quaternion rotation = Actor.transform.localRotation; Vector3 scale = Actor.transform.localScale; Cutscene cutScene = GetCutScene(); float frameRate = 30; int frameCount = (int)((cutScene.Duration * frameRate) + 2); animator.StopPlayback(); animator.recorderStartTime = 0; animator.StartRecording(frameCount); base.SetRunningTime(0); for (int i = 0; i < frameCount - 1; i++) { List <TimelineTrack> tracks = GetTracks(); for (int j = 0; j < tracks.Count; j++) { tracks[j].UpdateTrack(i * (1.0f / frameRate), (1.0f / frameRate)); } animator.Update(1.0f / frameRate); } animator.recorderStopTime = frameCount * (1.0f / frameRate); animator.StopRecording(); animator.StartPlayback(); hasBeenBaked = true; // Return the Actor to his initial position. Actor.transform.localPosition = position; Actor.transform.localRotation = rotation; Actor.transform.localScale = scale; for (int i = 0; i < revertCache.Count; i++) { RevertInfo revertable = revertCache[i]; if (revertable != null) { if ((revertable.EditorRevert == RevertMode.Revert && !Application.isPlaying) || (revertable.RuntimeRevert == RevertMode.Revert && Application.isPlaying)) { revertable.Revert(); } } } animator.cullingMode = cullingData; base.Initialize(); }
public CutsceneEventArgs(Cutscene _targetscene) { targetScene = _targetscene; }