private void FinishPrint(object sender, EventArgs e) { cmdPrint.Enabled = true; // Set the ProgressBar back to 0. prgProgress.Value = 0; if (_frmPrintView == null) { frmViewer _frmPrintView = new frmViewer(); _frmPrintView.Characters = _lstCharacters; _frmPrintView.SelectedSheet = "Game Master Summary"; _frmPrintView.Show(); } else { _frmPrintView.Activate(); } _frmPrintView.RefreshView(); }
private void FinishPrint(object sender, RunWorkerCompletedEventArgs e) { cmdPrint.Enabled = true; // Set the ProgressBar back to 0. prgProgress.Value = 0; if (!e.Cancelled) { if (_frmPrintView == null) { _frmPrintView = new frmViewer(); _frmPrintView.SetSelectedSheet("Game Master Summary"); _frmPrintView.SetCharacters(_lstCharacters.ToArray()); _frmPrintView.Show(); } else { _frmPrintView.Activate(); } _frmPrintView.RefreshCharacters(); } }