public Connect ( string host, string port, int timeout ) : Task |
||
host | string | |
port | string | |
timeout | int | |
Résultat | Task |
public async Task<Tuple<bool, bool>> TestConnect(string host, string port, string password = null, bool silent = false, int timeout = 0) { this.host = host; this.port = port; this.password = password; if (_connection != null) { _connection.Close(); Debug.WriteLine(this.name + " : CLOSE CONNECTION"); } _connection = new Connection(); var permission = true; bool success = await _connection.Connect(host, port, timeout); Debug.WriteLine(this.name + " : NEW CONNECTION : " + success); if (success) { var response = await Connection.Recive(_connection.Socket, new List<string>() { MPDKeyWords.Response.SUCCESS_CONNECT }, new List<string>() { MPDKeyWords.Response.OK + MPDKeyWords.Response.LINEBREAK }, new List<string>() { MPDKeyWords.Response.ACK }, new List<string>() { MPDKeyWords.Response.LINEBREAK }); if (string.IsNullOrEmpty(response) || !response.StartsWith(MPDKeyWords.Response.SUCCESS_CONNECT)) success = false; Debug.WriteLine(this.name + " : NEW CONNECTION : RESPONSE : " + success); if (success) { await Password(password, false); if (await TestPermission() == null) permission = false; } Debug.WriteLine(this.name + " : NEW CONNECTION : PERMISSION : " + permission); } _connection.Close(); Debug.WriteLine(this.name + " : NEW CONNECTION : RETURN : " + success + " " + permission); return new Tuple<bool, bool>(success, permission); }
// // Connect to MPD server // public async Task<bool> Connect(string host, string port, string password = null, bool silent = false, int timeout = 0) { connectionproblem = false; this.host = host; this.port = port; this.password = password; if (!silent) { Connected = false; Connecting = true; } if (_connection != null) { _connection.Close(); Debug.WriteLine(this.name + " : CLOSE CONNECTION"); } _connection = new Connection(); bool success = await _connection.Connect(host, port, timeout); Debug.WriteLine(this.name + " : NEW CONNECTION : " + success); if (success) { var response = await Connection.Recive(_connection.Socket, new List<string>() { MPDKeyWords.Response.SUCCESS_CONNECT }, new List<string>() { MPDKeyWords.Response.OK + MPDKeyWords.Response.LINEBREAK }, new List<string>() { MPDKeyWords.Response.ACK }, new List<string>() { MPDKeyWords.Response.LINEBREAK }); if (string.IsNullOrEmpty(response) || !response.StartsWith(MPDKeyWords.Response.SUCCESS_CONNECT)) success = false; Debug.WriteLine(this.name + " : NEW CONNECTION : RESPONSE : " + success); //if (!string.IsNullOrEmpty(password) && !await Password(password, false)) // return false; //if (!await Password(password, false)) // return false; if (success) { await Password(password, false); if (await TestPermission() == null) success = false; } Debug.WriteLine(this.name + " : NEW CONNECTION : PERMISSION : " + success); } if (!success) { Connected = false; Connecting = false; _connection.Close(); if (CouldNotConnect != null) CouldNotConnect(this, new EventArgs()); } else if (success && !silent) { Connected = true; Connecting = false; if (ConnectionConnected != null) ConnectionConnected(this, new EventArgs()); } Debug.WriteLine(this.name + " : NEW CONNECTION : RETURN : " + success); return success; }