public Chicken_Egg(ThisGamesScene world) : base(world) { RaiseFlag(Jabber.Flags.ACCEPTINPUT); this.scene = world; }
public ChickenDrawer(ChicksScene scene, ThisGamesScene gamescene) : base("chickens") { this.scene = scene; this.gamescene = gamescene; Layer = SpriteLayer.LAYER10; }
public Chicken_Mini_Launcher(ThisGamesScene world) : base(world) { EventManager.Get.RegisterListner(this); AccelerateAnimation = "MiniChicken_Dash_Egg"; PhysicsRotate = true; RaiseFlag(Jabber.Flags.ACCEPTINPUT); }
public Chicken(ThisGamesScene world) : base(75, Vector2.Zero, true, world.World, "chickens") { RaiseFlag(Jabber.Flags.ACCEPTINPUT); Body.Restitution = 0.5f; Body.Mass = 0.5f; PhysicsRotate = false; this.scene = world; EventManager.Get.RegisterListner(this); }
public Chicken_Mini(ThisGamesScene world) : base(world) { world.World.MakeEntityGroup(Chicken_Mini_None_Collision); EventManager.Get.RegisterListner(this); AccelerateAnimation = "MiniChicken_Dash"; Body.RaiseFlag(Jabber.Flags.DELETE); Body.CollisionGroup = Chicken_Mini_None_Collision; Body = world.World.CreateSphere(40.0f / 2.0f, Vector2.Zero, JabActor.BodyType.DYNAMIC); Body.UserData = this; Body.Restitution = 0.5f; Body.Mass = 0.5f; Body.Width = Body.Height = 20.0f; DoDimensions = true; }
public Chicken_Dash(ThisGamesScene world) : base(world) { EventManager.Get.RegisterListner(this); }
public DonutCase(ThisGamesScene world) : base() { this.world = world; Layer = SpriteLayer.UILAYER3; EventManager.Get.RegisterListner(this); }
public Chicken_Explode(ThisGamesScene world) : base(world) { RaiseFlag(Jabber.Flags.ACCEPTINPUT); }