Exemple #1
0
        public static List<FlammableSquare> GetThreeRandomSquaresInABlock(int min, int max, int blocknumber, Board GameBoard)
        {
            Random rnd = new Random();

            //Here's the array we will eventually return.
            List<FlammableSquare> RandomSquares = new List<FlammableSquare>();

            //Set up a list of the numbers to avoid duplicates.
            List<int> numbers = new List<int>();

            int m = min;

            while (m < (max + 1))
            {
                numbers.Add(m);
                m++;
            }

            //Get our random numbers
            List<int> randomNumbers = new List<int>();
            randomNumbers.Add(-1);
            randomNumbers.Add(-1);
            randomNumbers.Add(-1);

            for(int x=0; x < randomNumbers.Count; x++)
            {
                while (!numbers.Contains(randomNumbers[x]))
                {
                    randomNumbers[x] = rnd.Next(min, max);
                    //MessageBox.Show(String.Join("; ", numbers) + " and x = " + x.ToString() + " and randomnumbers[" + x.ToString() + "] = " + randomNumbers[x].ToString());
                }

                switch (blocknumber)
                {
                    case 1:
                        {
                            RandomSquares.Add(GameBoard.Block1Randoms[randomNumbers[x]]);
                            break;
                        }
                    case 2:
                        {
                            RandomSquares.Add(GameBoard.Block2Randoms[randomNumbers[x]]);
                            break;
                        }
                    case 3:
                        {
                            RandomSquares.Add(GameBoard.Block3Randoms[randomNumbers[x]]);
                            break;
                        }
                    case 4:
                        {
                            RandomSquares.Add(GameBoard.Block4Randoms[randomNumbers[x]]);
                            break;
                        }
                    default:
                        {
                            throw new Exception("FUCkkkKkKkkkk!");
                        }
                }

                int index = numbers.IndexOf(randomNumbers[x]);
                numbers.RemoveAt(index);

            }

            return RandomSquares;
        }
Exemple #2
0
 public EventDispatcher(int numPlayers, Board gameBoard, MainForm currentForm)
 {
     this.numPlayers = numPlayers;
     this.GameBoard = gameBoard;
     this.CurrentForm = currentForm;
 }
Exemple #3
0
        private void DrawBoard()
        {
            switch (this.numPlayers)
            {
                case 2:
                    {
                        this.GameBoard = new Board(this.BlocksInPlay[0].ToString(), this.BlocksInPlay[1].ToString());
                        break;
                    }
                case 3:
                    {
                        this.GameBoard = new Board(this.BlocksInPlay[0].ToString(), this.BlocksInPlay[1].ToString(), this.BlocksInPlay[2].ToString());
                        break;
                    }
                case 4:
                    {
                        this.GameBoard = new Board(this.BlocksInPlay[0].ToString(), this.BlocksInPlay[1].ToString(), this.BlocksInPlay[2].ToString(), this.BlocksInPlay[3].ToString());
                        break;
                    }
                default:
                    {
                        throw new ArgumentException("F****d it!");
                    }
            }

            this.GameBoard.DrawBoard(CurrentForm);
        }