Exemple #1
0
        public void repaint()
        {
            Dispatcher.Invoke(DispatcherPriority.Input, new ThreadStart(() =>
            {
                String turn  = Chess.WhosTurn();
                Turn.Content = char.ToUpper(turn[0]) + turn.Substring(1) + "'s turn";
                bool black   = false;
                for (int y = 0; y < 8; ++y)
                {
                    for (int x = 0; x < 8; ++x)
                    {
                        Label l = FindChild <Label>(ChessBoard, "board_" + x + y);
                        if (l != null)
                        {
                            l.MouseLeftButtonDown -= showMoves;
                            l.MouseLeftButtonDown -= move;
                            l.MouseLeftButtonDown -= repaint;


                            Piece current = Chess.board.at(new Position(x, y));
                            String type   = current.visual();
                            l.Content     = type;
                            l.Background  = black ? new SolidColorBrush(Color.FromArgb(150, 0, 0, 0)) : new SolidColorBrush(Color.FromArgb(205, 255, 255, 255));

                            if (current.getColor() == Chess.WhosTurn())
                            {
                                if (current.getType() == "king")
                                {
                                    if (Chess.IsChecked(Chess.WhosTurn()))
                                    {
                                        l.Background = Brushes.LightCoral;
                                    }
                                }

                                l.Cursor = Cursors.Hand;
                                l.MouseLeftButtonDown += showMoves;
                            }
                            else
                            {
                                l.Cursor = Cursors.Arrow;
                            }
                        }
                        black = !black;
                    }
                    black = !black;
                }

                ChessMove latestMove = Chess.computerMove;
                if (latestMove != null)
                {
                    Label last      = FindChild <Label>(ChessBoard, "board_" + latestMove.from.x + latestMove.from.y);
                    last.Background = Brushes.GreenYellow;

                    last            = FindChild <Label>(ChessBoard, "board_" + latestMove.to.x + latestMove.to.y);
                    last.Background = Brushes.GreenYellow;
                }
            }));
        }