static void StartPlacement(Cell[,] Field) { King WhiteKing = new King(1, '♚', 7, 4); WhiteKing.SetToCell(Field, 7, 4); WhiteKing.SetFigureColor(Field, 7, 4); King BlackKing = new King(0, '♚', 0, 4); BlackKing.SetToCell(Field, 0, 4); BlackKing.SetFigureColor(Field, 0, 4); Quinn WhiteQuinn = new Quinn(1, '♛', 7, 3); WhiteQuinn.SetToCell(Field, 7, 3); WhiteQuinn.SetFigureColor(Field, 7, 3); Quinn BlackQuinn = new Quinn(0, '♛', 0, 3); BlackQuinn.SetToCell(Field, 0, 3); BlackQuinn.SetFigureColor(Field, 0, 3); Bishop WhiteBishop1 = new Bishop(1, '♝', 7, 2); WhiteBishop1.SetToCell(Field, 7, 2); WhiteBishop1.SetFigureColor(Field, 7, 2); Bishop WhiteBishop2 = new Bishop(1, '♝', 7, 5); WhiteBishop2.SetToCell(Field, 7, 5); WhiteBishop2.SetFigureColor(Field, 7, 5); Bishop BlackBishop1 = new Bishop(0, '♝', 0, 2); BlackBishop1.SetToCell(Field, 0, 2); BlackBishop1.SetFigureColor(Field, 0, 2); Bishop BlackBishop2 = new Bishop(0, '♝', 0, 5); BlackBishop2.SetToCell(Field, 0, 5); BlackBishop2.SetFigureColor(Field, 0, 5); Knight WhiteKnight1 = new Knight(1, '♞', 7, 1); WhiteKnight1.SetToCell(Field, 7, 1); WhiteKnight1.SetFigureColor(Field, 7, 1); Knight WhiteKnight2 = new Knight(1, '♞', 7, 6); WhiteKnight2.SetToCell(Field, 7, 6); WhiteKnight2.SetFigureColor(Field, 7, 6); Knight BlackKnight1 = new Knight(0, '♞', 0, 1); BlackKnight1.SetToCell(Field, 0, 1); BlackKnight1.SetFigureColor(Field, 0, 1); Knight BlackKnight2 = new Knight(0, '♞', 0, 6); BlackKnight2.SetToCell(Field, 0, 6); BlackKnight2.SetFigureColor(Field, 0, 6); Rook WhiteRook1 = new Rook(1, '♜', 7, 0); WhiteRook1.SetToCell(Field, 7, 0); WhiteRook1.SetFigureColor(Field, 7, 0); Rook WhiteRook2 = new Rook(1, '♜', 7, 7); WhiteRook2.SetToCell(Field, 7, 7); WhiteRook2.SetFigureColor(Field, 7, 7); Rook BlackRook1 = new Rook(0, '♜', 0, 0); BlackRook1.SetToCell(Field, 0, 0); BlackRook1.SetFigureColor(Field, 0, 0); Rook BlackRook2 = new Rook(0, '♜', 0, 7); BlackRook2.SetToCell(Field, 0, 7); BlackRook2.SetFigureColor(Field, 0, 7); Pawn WhitePawn1 = new Pawn(1, '♟', 6, 0); WhitePawn1.SetToCell(Field, 6, 0); WhitePawn1.SetFigureColor(Field, 6, 0); Pawn WhitePawn2 = new Pawn(1, '♟', 6, 1); WhitePawn2.SetToCell(Field, 6, 1); WhitePawn2.SetFigureColor(Field, 6, 1); Pawn WhitePawn3 = new Pawn(1, '♟', 6, 2); WhitePawn3.SetToCell(Field, 6, 2); WhitePawn3.SetFigureColor(Field, 6, 2); Pawn WhitePawn4 = new Pawn(1, '♟', 6, 3); WhitePawn4.SetToCell(Field, 6, 3); WhitePawn4.SetFigureColor(Field, 6, 3); Pawn WhitePawn5 = new Pawn(1, '♟', 6, 4); WhitePawn5.SetToCell(Field, 6, 4); WhitePawn5.SetFigureColor(Field, 6, 4); Pawn WhitePawn6 = new Pawn(1, '♟', 6, 5); WhitePawn6.SetToCell(Field, 6, 5); WhitePawn6.SetFigureColor(Field, 6, 5); Pawn WhitePawn7 = new Pawn(1, '♟', 6, 6); WhitePawn7.SetToCell(Field, 6, 6); WhitePawn7.SetFigureColor(Field, 6, 6); Pawn WhitePawn8 = new Pawn(1, '♟', 6, 7); WhitePawn8.SetToCell(Field, 6, 7); WhitePawn8.SetFigureColor(Field, 6, 7); Pawn BlackPawn1 = new Pawn(0, '♟', 1, 0); BlackPawn1.SetToCell(Field, 1, 0); BlackPawn1.SetFigureColor(Field, 1, 0); Pawn BlackPawn2 = new Pawn(0, '♟', 1, 1); BlackPawn2.SetToCell(Field, 1, 1); Pawn BlackPawn3 = new Pawn(0, '♟', 1, 2); BlackPawn3.SetToCell(Field, 1, 2); Pawn BlackPawn4 = new Pawn(0, '♟', 1, 3); BlackPawn4.SetToCell(Field, 1, 3); Pawn BlackPawn5 = new Pawn(0, '♟', 1, 4); BlackPawn5.SetToCell(Field, 1, 4); Pawn BlackPawn6 = new Pawn(0, '♟', 1, 5); BlackPawn6.SetToCell(Field, 1, 5); Pawn BlackPawn7 = new Pawn(0, '♟', 1, 6); BlackPawn7.SetToCell(Field, 1, 6); Pawn BlackPawn8 = new Pawn(0, '♟', 1, 7); BlackPawn8.SetToCell(Field, 1, 7); }