public static void Op() { string path = Path.Combine(Directory.GetParent(Directory.GetCurrentDirectory()).Parent.Parent.FullName, "Art"); Options: Console.Clear(); using (StreamReader Main_Logo = new StreamReader(path + @"\MainLogo.txt")) { using (StreamReader Main_Icon = new StreamReader(path + @"\Icon.txt")) { string Icon = Main_Icon.ReadToEnd(); Console.WriteLine(Icon); string MLogo = Main_Logo.ReadToEnd(); Console.WriteLine(MLogo); } } Console.WriteLine("What do you wish to change\n1.???\n2.???\n3.Back to main menu\nSecret Code.Skip"); Console.WriteLine("Enter you choie:"); string OptionsCh = Console.ReadLine(); if (OptionsCh == "1") { Console.WriteLine("Ya Yiit"); //Ei asu enam siin } if (OptionsCh == "2") { Console.WriteLine("There is nothing here"); } if (OptionsCh == "3") { MainMenu.MaMeLoaded(); } if (OptionsCh == "3499") { Console.WriteLine("Which chapter?\n1.\n2.Banan\n3.DoChYes\n4.DoChNo\n4.1.House By The Road\n5.Kalmarov\n6.Ending"); string Ch = Console.ReadLine(); if (Ch == "1") { Console.Clear(); GameplayNAS.GPNAS(); } if (Ch == "2") { Console.Clear(); BananNAS.BaNAS(); } if (Ch == "3") { Console.Clear(); DoChYes.DchY(); } if (Ch == "4") { Console.Clear(); DoChNo.DchN(); } if (Ch == "5") { Console.Clear(); RoadToKlamaRov.RoToKalMa(); } if (Ch == "4.1") { Console.Clear(); HouseByTheRoad.HoByThRo(); } if (Ch == "6") { Console.Clear(); Ending.End(); } if (Ch == "SG") { Console.Clear(); Combat.SuperGoblin(); Console.WriteLine("You win lol"); } if (Ch == "G") { Console.Clear(); Combat.gayd(); Console.WriteLine("You win lol"); } if (Ch == "JP") { Console.Clear(); JakeBoss.gaydar(); Console.WriteLine("You win lol"); } if (Ch == "S") { Console.Clear(); squiddd.Squidd(); Console.WriteLine("You win lol"); } } }
public static void RoToKalMa() { string path = Path.Combine(Directory.GetParent(Directory.GetCurrentDirectory()).Parent.Parent.FullName, "Art"); Console.WriteLine("*You're on the road again"); Console.ReadKey(); Console.WriteLine("*You're tired of Chernobyl and want to go back home"); Console.ReadKey(); Console.WriteLine("*You miss home"); Console.ReadKey(); Console.WriteLine("*You wish you were home"); Console.ReadKey(); Console.WriteLine("*Sitting there, with your family, enjoying a meal"); Console.ReadKey(); Console.WriteLine("**Bean fades into a flashback of him getting taken by the Tottaly Not FBI@TM"); Console.ReadKey(); Console.WriteLine("Mr.B: Make it stop!"); Console.ReadKey(); Console.WriteLine("*Bean is slowly losing his mind due to the constant radiation he is getting"); Console.ReadKey(); Console.WriteLine("*He encounters another russian goblin"); Console.ReadKey(); Console.WriteLine("Goblin: Staraytes' ne poteryat' rassudok"); Console.ReadKey(); Console.WriteLine("**You start combat with the goblin"); Combat.gayd(); Console.WriteLine("**You beat the goblin"); Console.ReadKey(); Console.WriteLine("*You keep walking the road"); Console.ReadKey(); Console.WriteLine("Mr.B: I can't anymor..."); Console.ReadKey(); Console.WriteLine("**Bean passes out"); Console.WriteLine("."); Console.ReadKey(); Console.WriteLine("."); Console.Clear(); Console.WriteLine("**You wake up, head hurting"); Console.ReadKey(); Console.WriteLine("Mr.B: Where am i?"); Console.ReadKey(); Console.WriteLine("*You look around and see a roadsign that has 'ty skoro umer!' written on it"); Console.ReadKey(); Console.WriteLine("*You have no idea what it means, not big suprise"); Console.ReadKey(); //Console.WriteLine("You see a house on the side of the road\nWill you enter the house\n1.Yes\n2.No"); //string HouseCh = Console.ReadLine(); //if (HouseCh == "1") //{ // HouseByTheRoad.HoByThRo(); //} //if (HouseCh == "2") //{ // Console.WriteLine("Mr.B: No time to stop, have to find the True Chosen One"); //} Console.WriteLine("*You keep walking down the road"); Console.ReadKey(); Console.WriteLine("*After a long walk you find a destroyed city"); Console.ReadKey(); Console.WriteLine("*Except for one house"); Console.ReadKey(); Console.WriteLine("*The house is in very good condition"); Console.ReadKey(); Console.WriteLine("*And there is a dabbing goblin"); Console.ReadKey(); Console.WriteLine("**You enter combat with him"); Combat.SuperGoblin(); Console.WriteLine("**You kill him and walk in the house"); Console.ReadKey(); Console.WriteLine("The house is very big and dark"); Console.ReadKey(); Console.WriteLine("You find a big door that is left a little open and you hear a flute inside"); Console.ReadKey(); Console.WriteLine("You enter the room, the door closes behind you and the flute stops"); Console.ReadKey(); Console.WriteLine("You see a big squid emerging form around the corner"); Console.ReadKey(); Console.WriteLine("Squid: You pick the wrong house fool"); Console.ReadKey(); Console.WriteLine("Mr.B: Im here to stop you and stop dabbing"); Console.ReadKey(); Console.WriteLine("Squid: Then you will die"); squiddd.Squidd(); Ending.End(); }
public static void Squidd() { string path = Path.Combine(Directory.GetParent(Directory.GetCurrentDirectory()).Parent.Parent.FullName, "Art"); using (StreamReader Squid_image = new StreamReader(path + @"\Squiddab.txt")) { Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; string fBoss = Squid_image.ReadToEnd(); Console.WriteLine(fBoss); Squid Squidward = new Squid(); MrBean MrBean = new MrBean(); int i = 0; Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Blue; while (true) { i = i + 1; if (i % 2 == 0)//enemy's special attack { Console.WriteLine("\nThe Squid is gonna dab!\n"); System.Threading.Thread.Sleep(1500); Console.WriteLine("The Squid: " + Squidward.SquidHP); Console.WriteLine("Mr Bean: " + MrBean.mrBeanHP); Console.WriteLine("\nWhat will Mr Bean do?" + "\n1.Fight\n2.Dodge"); string choice3 = (Console.ReadLine()); if (choice3 == "1") { Console.WriteLine("\n1.Attack\n2.Heavy Attack\n3.Dab\n4.Shield Attack"); string choice4 = (Console.ReadLine()); if (choice4 == "1") { Console.WriteLine("The Squid dabs!"); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean tried to attack, but he was too slow!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else if (choice4 == "2") { Console.WriteLine("The Squid dabs!"); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean tried to attack, but he was too slow!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else if (choice4 == "3") { Console.WriteLine("Mr Bean tried to dab, but it was ineffective!"); System.Threading.Thread.Sleep(1500); Squidward.Dab(); Console.WriteLine("Mr Bean dies!"); System.Threading.Thread.Sleep(1500); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else if (choice4 == "4") { Console.WriteLine("Mr Bean tries to defend himself, but The Squid's dab goes through his defense!"); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { Console.WriteLine("Mr Bean stood still, confused."); System.Threading.Thread.Sleep(1000); Console.WriteLine("The Squid dabs, doing " + Squidward.SquidDabAP + " damage!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } } else if (choice3 == "2") { Console.WriteLine("The Squid dabs!"); System.Threading.Thread.Sleep(500); Console.WriteLine("Mr Bean dodges!"); System.Threading.Thread.Sleep(500); Console.WriteLine("The Squids dab was ineffective!"); } else { Console.WriteLine("Mr Bean stood still, confused."); System.Threading.Thread.Sleep(1000); Console.WriteLine("The Squid dabs, doing " + Squidward.SquidDabAP + " damage!"); System.Threading.Thread.Sleep(1500); Console.WriteLine("Mr Bean dies!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } } else { Console.WriteLine("The Squid: " + Squidward.SquidHP); Console.WriteLine("Mr Bean: " + MrBean.mrBeanHP); Console.WriteLine("\nWhat will Mr Bean do?\n1.Fight\n2.Dodge"); string choice1 = (Console.ReadLine()); if (choice1 == "1") { Console.WriteLine("\n1.Attack\n2.Heavy Attack\n3.Dab\n4.Shield Attack"); string choice2 = (Console.ReadLine()); if (choice2 == "1") { MrBean.Attackk(); System.Threading.Thread.Sleep(1200); Squidward.TakeDamage(); System.Threading.Thread.Sleep(1200); Squidward.SquidHP = Squidward.SquidHP - MrBean.mrBeanAP; if (Squidward.SquidHP <= 0) { Console.WriteLine("The Squid died!");//battle end break; } else { Squidward.SqAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 20 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Squidward.SquidAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { } } } else if (choice2 == "2") { Random rand = new Random(); MrBean.HeavyAttack(); if (rand.Next(0, 100) <= 25) { System.Threading.Thread.Sleep(1200); Squidward.TakeHeavyDamage(); System.Threading.Thread.Sleep(1200); Squidward.SquidHP = Squidward.SquidHP - MrBean.mrBeanHeavyAP; if (Squidward.SquidHP <= 0) { Console.WriteLine("The Squid died!"); break; } else { Squidward.SqAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 20 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Squidward.SquidAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("But it missed!"); } } else if (choice2 == "3") { Console.WriteLine("Mr Bean tried to dab, but it was ineffective!"); Squidward.SqAttack(); System.Threading.Thread.Sleep(1200); Console.WriteLine("Mr Bean takes 20 damage!"); System.Threading.Thread.Sleep(1200); MrBean.mrBeanHP = MrBean.mrBeanHP - Squidward.SquidAP; if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { } } else if (choice2 == "4") { MrBean.AttackShield(); System.Threading.Thread.Sleep(1200); Squidward.TakeShieldDamage(); System.Threading.Thread.Sleep(1200); Squidward.SquidHP = Squidward.SquidHP - MrBean.mrBeanShieldAttackAP; if (Squidward.SquidHP <= 0) { Console.WriteLine("The Squid died!");//battle end break; } else { Squidward.SqAttack(); System.Threading.Thread.Sleep(1200); int RedDMG = Squidward.SquidAP; MrBean.mrBeanHP = MrBean.mrBeanHP - RedDMG; Console.WriteLine("Mr Bean takes " + RedDMG + " damage!"); System.Threading.Thread.Sleep(1200); if (MrBean.mrBeanHP <= 0) { Console.WriteLine("Mr Bean died!"); while (true) { Console.WriteLine("Do you want to retry?\n1.Yes\n2.No"); string answeer = Console.ReadLine(); if (answeer == "1") { squiddd.Squidd(); } if (answeer == "2") { Environment.Exit(0); } else { } } } else { } } } else { Console.WriteLine("Mr Bean can't do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(1250); squiddd.Squidd(); } } else if (choice1 == "2") { Squidward.SqAttack(); System.Threading.Thread.Sleep(1000); Console.WriteLine("Mr Bean dodges!"); System.Threading.Thread.Sleep(1000); Console.WriteLine("The Squid's attack misses!\n"); squiddd.Squidd(); } else { Console.WriteLine("Mr Bean can't do that!(Type 1 to Attack & 2 to Dodge)"); System.Threading.Thread.Sleep(2000); squiddd.Squidd(); } } } Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.White; Console.WriteLine("Mr Bean wins!"); Console.ReadLine(); Ending.End(); } }