static void Main(string[] args) { Console.WindowWidth = 120; CheeseNibbler CheeseGame = new CheeseNibbler(); CheeseGame.PlayGame(); }
static void Main(string[] args) { CheeseNibbler test = new CheeseNibbler(); Point cheese; Point mouse; for (int y = 0; y < 10; y++) { for (int x = 0; x < 10; x++) { if (test.Grid[x, y].Status == Point.PointStatus.Cheese) { cheese = test.Grid[x, y]; } else if (test.Grid[x, y].Status == Point.PointStatus.Mouse) { mouse = test.Grid[x, y]; } } } //test.DrawGrid(); //test.GetUserMove(); test.PlayGame(); }
static void Main(string[] args) { CheeseNibbler myCheese = new CheeseNibbler(); myCheese.PlayGame(); Console.ReadKey(); }
static void Main(string[] args) { CheeseNibbler game = new CheeseNibbler(); game.PlayGame(); }