protected void Page_Load(object sender, EventArgs e)
        {
            Session.Timeout = 5;
            this.board = this.Session["board"] as CheckersBoard;
            this.alg = this.Session["alg"] as Algorithms;
            this.gameHistory = this.Session["gameHistory"] as List<CheckersMove>;
            if (this.Session["AIID"] != null)
                this.AIID = this.Session["AIID"].ToString()[0];
            if (board != null && alg != null && this.gameHistory != null && !this.board.GameIsOver())
            {
                this.board.MakeMove(parsePlayerMove());

                if (!board.GameIsOver())
                {
                    this.computerMove();
                    this.generateBoardElements();
                }
                if (this.board.GameIsOver())
                {
                    this.winner.Text = this.board.Winner == 1 ? "The player RED is the winner." : "The player BLACK is the winner.";
                    Response.Redirect("~/Results.aspx");

                }

            }
        }
        public CheckersBoard(CheckersBoard board, bool isVisualBoard)
        {
            this.gameBoard = new int[8, 8];
            this.players = new CheckersPlayer[2];
            for (int row = 0; row < 8; ++row)
                for (int col = 0; col < 8; ++col)
                {
                    this.gameBoard[row, col] = board.gameBoard[row, col];

                }
            this.weights = new double[board.weights.Length];
            for (int index = 0; index < this.weights.Length; ++index)
                this.weights[index] = board.weights[index];
            this.players[1] = new CheckersPlayer(1);
            this.players[0] = new CheckersPlayer(-1);
            if (board.currentPlayer.GetPlayerID() == 1)
                this.currentPlayer = players[1];
            else
                this.currentPlayer = players[0];
            this.GameOver += new EndGame(calculateWinner);
            this.GameMaxLength = board.GameMaxLength;
            if (isVisualBoard)
                GameOver = board.GameOver;
            this.updateLegalMoves();
            if (legalMoves.Count > 0)
                this.updateCounters();
        }
        public CheckersWindow()
        {
            this.InitializeComponent();
            board = new CheckersBoard(0, x);
            board.GameMaxLength = 150;
            lastMove = new CheckersMove(null, false, 1);
            moveList.Tag = new List<CheckersMove>();
            myRepaint = new Repaint(this.repaint);
            CheckersPlayer player = new CheckersPlayer(ComputerPlayer);
            alg = new Algorithms(player);
            int blackWhite = 1;
            for (int row = 0; row < 8; ++row)
            {
                for (int col = 0; col < 8; ++col)
                {

                    if (blackWhite % 2 == 0)
                    {
                        BlackSquare square = new BlackSquare();
                        square.SetValue(Grid.ColumnProperty, col);
                        square.SetValue(Grid.RowProperty, row);
                        square.Tag = new System.Windows.Point(row, col);
                        square.DragEnter += new DragEventHandler(square_DragEnter);
                        square.Drop += new DragEventHandler(square_Drop);
                        square.MouseLeftButtonDown += new MouseButtonEventHandler(square_MouseLeftButtonDown);
                        UIBoard.Children.Add(square);
                        blackSquares.Add(square);

                    }
                    else
                    {
                        WhiteSquare square = new WhiteSquare();
                        square.SetValue(Grid.ColumnProperty, col);
                        square.SetValue(Grid.RowProperty, row);
                        UIBoard.Children.Add(square);

                    }
                    blackWhite++;
                }
                blackWhite++;
            }
            StringBuilder stringBuilder = new StringBuilder("Current Player is:\n");
            stringBuilder.Append(board.GetCurrentPlayer().GetPlayerID().ToString() == "-1" ? "Black" : "White");
            currentPlayerLabel.Content = stringBuilder.ToString();
            repaint(null);
            board.GameOver += new CheckersBoard.EndGame(board_GameOver);
            if (board.GetCurrentPlayer().GetPlayerID() == alg.ComputerPlayerID)
            {
                computerThread = new Thread(this.computerMove);
                computerThread.Start();
            }
            this.visualGameOver = new EndGame(this.theGameIsOver);
        }
 protected void startButton_Click(object sender, EventArgs e)
 {
     if (startButton.Enabled == true)
     {
         this.startButton.Enabled = false;
         this.winner.Visible = true;
         this.winner.Text = "Game in progress!";
         this.pickPlayerLabel.Visible = false;
         this.playBlack.Visible = false;
         this.playRed.Visible = false;
         //X is a double[] that contains the weigths for the
         //evaluation function
         this.board = new CheckersBoard(0, x);
         double random = rand.NextDouble();
         if (random < 0.33)
         {
             this.AIID = 'H';
         }
         else if (random > 0.66)
         {
             this.AIID = 'E';
         }
         else
         {
             this.AIID = 'P';
         }
         this.gameHistory = new List<CheckersMove>();
         if (playBlack.Checked)
         {
             this.alg = new Algorithms(board.GetCurrentPlayer(),0.5);
             this.computerMove();
         }
         else
         {
             alg = new Algorithms(new CheckersGame.CheckersPlayer(1));
         }
         board.GameMaxLength = 150;
         playerMove.Text = "nothing";
         generateBoardElements();
         Session.Add("board", this.board);
         Session.Add("alg", this.alg);
         Session.Add("gameHistory", this.gameHistory);
         Session.Add("AIID", this.AIID);
     }
 }
Exemple #5
0
        private int eval(CheckersBoard board)
        {
            int colorKing;
            int colorForce = 0;
            int enemyForce = 0;
            int piece;

            if (color == CheckersBoard.WHITE)
            {
                colorKing = CheckersBoard.WHITE_KING;
            }
            else
            {
                colorKing = CheckersBoard.BLACK_KING;
            }

            try
            {
                for (int i = 0; i < 32; i++)
                {
                    piece = board.getCell(i);

                    if (piece != CheckersBoard.EMPTY)
                    {
                        if (piece == color || piece == colorKing)
                        {
                            colorForce += calculateValue(piece, i);
                        }
                        else
                        {
                            enemyForce += calculateValue(piece, i);
                        }
                    }
                }
            }
            catch
            {
            }

            return(colorForce - enemyForce);
        }
Exemple #6
0
        private List minimax(CheckersBoard board)
        {
            List          sucessors;
            List          move, bestMove = null;
            CheckersBoard nextBoard;
            int           value, maxValue = Int32.MinValue;

            sucessors = board.legalMoves();
            while (mayPlay(sucessors))
            {
                move      = (List)sucessors.pop_front();
                nextBoard = (CheckersBoard)board.clone();
                nextBoard.move(move);
                value = minMove(nextBoard, 1, maxValue, Int32.MaxValue);

                if (value > maxValue)
                {
                    maxValue = value;
                    bestMove = move;
                }
            }
            return(bestMove);
        }
 public IBoardGame TestMove(IMove move)
 {
     CheckersBoard board = new CheckersBoard(this, false);
     board.MakeMove(move);
     return board;
 }
Exemple #8
0
 public void setBoard(CheckersBoard board)
 {
     this.board = board;
 }
Exemple #9
0
 private bool cutOffTest(CheckersBoard board, int depth)
 {
     return(depth > maxDepth || board.whiteCell == 0 || board.blackCell == 0);
 }
Exemple #10
0
 public Computer(CheckersBoard gameBoard)
 {
     board = gameBoard;
     color = CheckersBoard.BLACK;
 }
        private void moveList_PreviewMouseDoubleClick(object sender, MouseButtonEventArgs e)
        {
            ListView list = sender as ListView;
            if (list != null)
            {
                if (list.SelectedIndex != -1)
                {
                    MessageBoxResult result = MessageBox.Show("Do you wish to restore the game from this position? ",
                        "Restore",
                        MessageBoxButton.YesNo,
                        MessageBoxImage.Exclamation,
                        MessageBoxResult.No);
                    if (result == MessageBoxResult.Yes)
                    {

                        List<CheckersMove> moves = moveList.Tag as List<CheckersMove>;
                        int selectedIndex = list.SelectedIndex;
                        for (int index = list.Items.Count - 1; index > selectedIndex; --index)
                        {

                            list.Items.RemoveAt(index);
                            moves.RemoveAt(index);
                        }
                        board = new CheckersBoard(0, x);
                        board.GameOver += new CheckersBoard.EndGame(board_GameOver);
                        board.GameMaxLength = 200;
                        foreach (var move in moves)
                        {
                            board.MakeMove(move);
                            StringBuilder builder = new StringBuilder(move.PlayerID.ToString() == "1" ? "White: " : "Black: ");
                            foreach (var item in move.GetPath())
                            {
                                builder.Append(Convert.ToChar(65 + item.Y));
                                builder.Append((item.X + 1).ToString());
                                builder.Append('-');
                            }
                            // builder.Remove(builder.Length - 1, 1);
                            builder.Append(move.Duration.TotalSeconds.ToString());

                        }
                        moveList.ScrollIntoView(moveList.Items[moveList.Items.Count - 1]);
                        this.repaint(null);
                        if (alg.ComputerPlayerID == board.GetCurrentPlayer().GetPlayerID())
                        {
                            computerThread = new Thread(this.computerMove);
                            computerThread.Start();
                        }
                    }

                }

            }
            e.Handled = true;
        }
        protected void submitAnswers_Click(object sender, EventArgs e)
        {
            this.board = this.Session["board"] as CheckersBoard;
            this.alg = this.Session["alg"] as Algorithms;
            this.gameHistory = this.Session["gameHistory"] as List<CheckersMove>;
            if (this.Session["AIID"] != null)
                this.AIID = this.Session["AIID"].ToString()[0];

            if (this.board == null || !this.board.GameIsOver())
            {
                this.incorrectAnswers.Visible = true;
                this.incorrectAnswers.Text = "The game has not ended yet";
                return;
            }
            if ((this.undecided.Checked || this.smart.Checked || this.stupid.Checked) &&
                (this.fairTrue.Checked || this.fairFalse.Checked) &&
                (this.againFalse.Checked || this.againTrue.Checked))
            {

                this.incorrectAnswers.Visible = true;
                this.incorrectAnswers.Text = "Thank you for submitting!";
                this.submitAnswers.Visible = false;

                string q1Answer = "debug";
                string q2Answer = "debug";
                string q3Answer = "debug";

                if (this.undecided.Checked)
                {
                    q3Answer = "undecided";
                }
                else if (this.smart.Checked)
                {
                    q3Answer = "smart";

                }
                else if (this.stupid.Checked)
                {
                    q3Answer = "stupid";
                }
                if (this.fairFalse.Checked)
                {
                    q1Answer = "false";
                }
                else if (this.fairTrue.Checked)
                {
                    q1Answer = "true";
                }
                if (this.againTrue.Checked)
                {
                    q2Answer = "true";
                }
                else if (this.againFalse.Checked)
                {
                    q2Answer = "false";
                }
                DBOperations op = new DBOperations();

                op.SaveData(this.AIID.ToString(), this.board, this.gameHistory, this.alg, q1Answer, q2Answer, q3Answer);

                this.submitAnswers.Enabled = false;
            }
            else
            {
                this.incorrectAnswers.Text = "Please answer all of the questions before submitting!";
                this.incorrectAnswers.Visible = true;

            }
        }
 private static object threadProc(Object data)
 {
     Individual[] weights = data as Individual[];
     Algorithms alg = new Algorithms(new CheckersPlayer(1));
     CheckersBoard whiteBoard = new CheckersBoard(0, weights[0].Weights);
     CheckersBoard blackBoard = new CheckersBoard(0, weights[1].Weights);
     whiteBoard.GameMaxLength = 150;
     blackBoard.GameMaxLength = 150;
     while (!blackBoard.GameIsOver())
     {
         CheckersMove move = alg.ABNegamax(blackBoard, weights[1].SearchDepth, 0, double.MinValue, double.MaxValue) as CheckersMove;
         whiteBoard.MakeMove(move);
         blackBoard.MakeMove(move);
         if (blackBoard.GameIsOver())
             break;
         else
         {
             move = alg.ABNegamax(whiteBoard, weights[0].SearchDepth, 0, double.MinValue, double.MaxValue) as CheckersMove;
             whiteBoard.MakeMove(move);
             blackBoard.MakeMove(move);
         }
     }
     switch (whiteBoard.Winner)
     {
         case 0:
             weights[0].Draws += 1;
             weights[1].Draws += 1;
             break;
         case 1:
             weights[0].TotalWhiteWins += 1;
             weights[1].Loses += 1;
             break;
         case -1:
             weights[1].TotalBlackWins += 1;
             weights[0].Loses += 1;
             break;
     }
     return weights as object;
 }
        /// <summary>
        ///  This procedure takes two individuals and makes them play against each other
        /// </summary>
        /// <param name="data">Should be an array of doubles representing two individuals</param>
        /// <returns>The individuals after playing against each other</returns>
        static object ThreadProc(Object data)
        {
            Individaul[] weights = data as Individaul[];
            GameAI.Algorithms alg = new Algorithms(new CheckersPlayer(1));
            CheckersBoard whiteBoard = new CheckersBoard(0, weights[0].Weights);
            CheckersBoard blackBoard = new CheckersBoard(0, weights[1].Weights);
            whiteBoard.GameMaxLength = 200;
            blackBoard.GameMaxLength = 200;
            while (!blackBoard.GameIsOver())
            {
                CheckersMove move = alg.ABNegamax(blackBoard, 4, 0, double.MinValue, double.MaxValue) as CheckersMove;
                whiteBoard.MakeMove(move);
                blackBoard.MakeMove(move);
                if (blackBoard.GameIsOver())
                    break;
                else
                {

                    move = alg.ABNegamax(whiteBoard, 4, 0, double.MinValue, double.MaxValue) as CheckersMove;
                    whiteBoard.MakeMove(move);
                    blackBoard.MakeMove(move);
                }
            }
            switch (whiteBoard.Winner)
            {
                case 0:
                    weights[0].AddToFitness(1);
                    weights[1].AddToFitness(1);
                    break;
                case 1:
                    weights[0].AddToFitness(3);
                    break;
                case -1:
                    weights[1].AddToFitness(3);
                    break;
            }
            return weights as object;
        }
        public void SaveData(string playerType, CheckersBoard board, List<CheckersMove> moveHistory, Algorithms alg, string q1Answer,string q2Answer, string q3Answer,int aIStrength = 0)
        {
            MySql.Data.MySqlClient.MySqlConnection con = new MySql.Data.MySqlClient.MySqlConnection(this.connectionString);
            MySqlTransaction transaction;
            int computerPlayerIndex = alg.ComputerPlayerID == -1 ? 0 : 1;
            try
            {
                if (con.State != System.Data.ConnectionState.Open)
                {
                    con.Open();
                    transaction = con.BeginTransaction();
                    try
                    {
                        MySqlCommand command = new MySqlCommand("INSERT INTO games (AIID,AIColor,AIStrength,Outcome,Q1,Q2,Q3) VALUES (@AIID,@AIColor,@AIStrength,@Outcome,@Q1,@Q2,@Q3);");
                        command.Connection = con;

                        command.Transaction = transaction;
                        command.Parameters.Add("@AIID", MySqlDbType.VarChar, 45).Value = playerType;
                        command.Parameters.Add("@AIColor", MySqlDbType.VarChar, 45).Value = alg.ComputerPlayerID;
                        command.Parameters.Add("@AIStrength", MySqlDbType.Int32).Value = aIStrength;
                        command.Parameters.Add("@Outcome", MySqlDbType.Int32).Value = board.Winner;
                        command.Parameters.Add("@Q1", MySqlDbType.String, 45).Value = q1Answer;
                        command.Parameters.Add("@Q2", MySqlDbType.String, 45).Value = q2Answer;
                        command.Parameters.Add("@Q3", MySqlDbType.String, 45).Value = q3Answer;
                        command.ExecuteNonQuery();
                        command = new MySqlCommand("SELECT LAST_INSERT_ID() as idGames;", con,transaction);
                        int newId = -1;
                        System.Data.IDataReader reader = command.ExecuteReader();
                        if (reader != null && reader.Read())
                        {
                            newId = reader.GetInt32(0);
                            Console.WriteLine(newId);

                        }
                        reader.Close();

                        for (int index = 0; index < moveHistory.Count; index++)
                        {
                            command = new MySqlCommand("INSERT INTO moves (idGames,MoveNumber,Observation,Prediction,MoveString) VALUES (@idGames,@MoveNumber,@Observation,@Prediction,@MoveString);"
                                                            , con, transaction);
                            command.Parameters.Add("@idGames", MySqlDbType.Int32).Value = newId;
                            command.Parameters.Add("@MoveNumber", MySqlDbType.Int32).Value = index;
                            if (moveHistory[index].PlayerID == alg.ComputerPlayerID)
                            {
                                if (playerType == "P")
                                {
                                    if ((index + computerPlayerIndex) % 2 == 0 &&
                                        (index + computerPlayerIndex) / 2 < alg.Statistics.Count)
                                    {
                                        command.Parameters.Add("@Observation", MySqlDbType.Double).Value = alg.Statistics[(index + computerPlayerIndex) / 2].Observation;
                                        command.Parameters.Add("@Prediction", MySqlDbType.Double).Value = alg.Statistics[(index + computerPlayerIndex) / 2].Prediction;
                                    }
                                    else
                                    {
                                        command.Parameters.Add("@Observation", MySqlDbType.Double).Value = 0;
                                        //this 100 is impossible. That's why we use it for a "oh shit" marker.
                                        command.Parameters.Add("@Prediction", MySqlDbType.Double).Value = 100;
                                    }
                                }
                                else
                                {
                                    command.Parameters.Add("@Observation", MySqlDbType.Double).Value = 0;
                                    command.Parameters.Add("@Prediction", MySqlDbType.Double).Value = 0;

                                }
                            }
                            else
                            {
                                command.Parameters.Add("@Observation", MySqlDbType.Double).Value = 0;
                                command.Parameters.Add("@Prediction", MySqlDbType.Double).Value = 0;

                            }
                            command.Parameters.Add("@MoveString", MySqlDbType.VarChar, 45).Value = moveHistory[index].ToString();
                            command.ExecuteNonQuery();

                        }
                        transaction.Commit();

                    }
                    catch (MySqlException ex)
                    {
                        transaction.Rollback();
                        Console.WriteLine(ex.Message);
                    }
                }
            }
            catch (Exception ex)
            {

                System.Console.WriteLine(ex.Message);
            }
            finally
            {
                con.Close();
            }
        }
        static object ThreadProcAdaptive(Object data)
        {
            Individual[] weights = data as Individual[];
            GameAI.Algorithms alg = new Algorithms(new CheckersPlayer(1));
            CheckersBoard whiteBoard = new CheckersBoard(0, weights[0].Weights);
            CheckersBoard blackScore = new CheckersBoard(0, weights[0].Weights);
            CheckersBoard blackBoard = new CheckersBoard(0, weights[1].Weights);
            whiteBoard.GameMaxLength = 200;
            blackBoard.GameMaxLength = 200;
            while (!blackBoard.GameIsOver())
            {
                CheckersMove move = alg.ABNegamax(blackBoard, weights[1].SearchDepth, 0, double.MinValue, double.MaxValue) as CheckersMove;
                List<IMove> opponentsMoves = alg.EvaluateMoves(blackScore, weights[0].SearchDepth, 0, double.MinValue, double.MaxValue);
                whiteBoard.MakeMove(move);
                blackScore.MakeMove(move);
                blackBoard.MakeMove(move);
                if (blackBoard.GameIsOver())
                    break;
                else
                {

                    move = alg.AdaptiveABNegamax(whiteBoard, weights[0].SearchDepth, 0, double.MinValue, double.MaxValue, opponentsMoves, move) as CheckersMove;
                    whiteBoard.MakeMove(move);
                    blackScore.MakeMove(move);
                    blackBoard.MakeMove(move);
                }
            }

            switch (whiteBoard.Winner)
            {
                case 0:
                    weights[0].Draws += 1;
                    weights[1].Draws += 1;
                    break;
                case 1:
                    weights[0].TotalWhiteWins += 1;
                    weights[1].Loses += 1;
                    break;
                case -1:
                    weights[1].TotalBlackWins += 1;
                    weights[0].Loses += 1;
                    break;
            }
            return weights as object;
        }
        //, GameAI.Algorithms alg)
        static object ThreadProc(Object data, string path)
        {
            Individual[] weights = data as Individual[];
            GameAI.Algorithms alg = new Algorithms(new CheckersPlayer(1));
            CheckersBoard whiteBoard = new CheckersBoard(0, weights[0].Weights);
            CheckersBoard blackBoard = new CheckersBoard(0, weights[1].Weights);
            whiteBoard.GameMaxLength = 200;
            blackBoard.GameMaxLength = 200;
            while (!blackBoard.GameIsOver())
            {
                CheckersMove move = alg.ABNegamax(blackBoard, weights[1].SearchDepth, 0, double.MinValue, double.MaxValue) as CheckersMove;
                whiteBoard.MakeMove(move);
                blackBoard.MakeMove(move);
                if (blackBoard.GameIsOver())
                    break;
                else
                {

                    //move = alg.ABNegamax(whiteBoard, weights[0].SearchDepth, 0, double.MinValue, double.MaxValue) as CheckersMove;
                    move = alg.POSM(whiteBoard, 0.5) as CheckersMove;
                    // writer.WriteLine(move.GetMoveScore().ToString());
                    whiteBoard.MakeMove(move);
                    blackBoard.MakeMove(move);
                }
            }
            FileStream file = new FileStream(path, FileMode.Append, FileAccess.Write);
            StreamWriter wr = new StreamWriter(file);
            switch (whiteBoard.Winner)
            {
                case 0:
                    weights[0].Draws += 1;
                    weights[1].Draws += 1;
                    wr.WriteLine("Draw");
                    wr.WriteLine(alg.ToString());
                    break;
                case 1:
                    weights[0].TotalWhiteWins += 1;
                    weights[1].Loses += 1;
                    wr.WriteLine("Win for Adaptive");
                    alg.GameObervationUpdate(1);
                    wr.WriteLine(alg.ToString());
                    break;
                case -1:
                    weights[1].TotalBlackWins += 1;
                    weights[0].Loses += 1;
                    wr.WriteLine("Los for Adaptive");
                    alg.GameObervationUpdate(-1);
                    wr.WriteLine(alg.ToString());
                    break;
            }
            wr.Close();
            file.Close();
            return weights as object;
        }
        void square_Drop(object sender, DragEventArgs e)
        {
            BlackSquare square = sender as BlackSquare;
            if (currentItemContainer != null)
            {
                if (square.Opacity != 1)
                {

                    currentItemContainer.Children.Clear();
                    currentItemContainer = null;
                    square.backGround.Children.Add((Ellipse)e.Data.GetData(typeof(Ellipse)));
                    parentSquare.Opacity = 1;
                    parentSquare = null;

                    System.Windows.Point squareCoords = (System.Windows.Point)square.Tag;
                    if (isInMove == false)
                    {
                        isInMove = true;
                    }
                    List<CheckersMove> newLegalMoves = new List<CheckersMove>();
                    foreach (var item in movesForCurrentPiece)
                    {
                        CheckersGame.Point moveCoords = item.GetPathAt(moveIndex);
                        if (moveCoords != null && moveCoords.IsEqual((int)squareCoords.X, (int)squareCoords.Y))
                        {
                            newLegalMoves.Add(item);
                        }
                    }
                    movesForCurrentPiece = newLegalMoves;
                    ++moveIndex;
                    if (movesForCurrentPiece.Count == 1)// && moveIndex == movesForCurrentPiece[0].GetPath().Count)
                    {
                        if (SearchDepth == 8)
                        {
                            lastPlayerMove = movesForCurrentPiece[0];
                            evaluator = new CheckersBoard(board, false);
                        }
                        board.MakeMove(movesForCurrentPiece[0]);
                        repaint(movesForCurrentPiece[0]);
                        if (!board.GameIsOver())
                        {
                            computerThread = new Thread(this.computerMove);
                            computerThread.Start();

                        }
                        isInMove = false;
                    }
                }
                //else
                //    MessageBox.Show("Illegal move!", "Illegal", MessageBoxButton.OK, MessageBoxImage.Exclamation);

            }

            foreach (var elem in blackSquares)
            {
                elem.Opacity = 1.0;
                foreach (var item in elem.backGround.Children)
                    if (item is Ellipse)
                    {
                        Ellipse elli = item as Ellipse;
                        int row = (int)elem.GetValue(Grid.RowProperty);
                        int col = (int)elem.GetValue(Grid.ColumnProperty);
                        elli.Tag = new System.Windows.Point(row, col);

                    }
            }
        }
Exemple #19
0
 public Checkers()
 {
     InitializeComponent();
     board = new CheckersBoard(panel1);
     game  = new Game(panel1, board);
 }
        private void load_Click(object sender, RoutedEventArgs e)
        {
            System.Windows.Forms.OpenFileDialog fileDiag = new System.Windows.Forms.OpenFileDialog();
            System.Windows.Forms.DialogResult result = fileDiag.ShowDialog();
            if (result == System.Windows.Forms.DialogResult.OK)
            {
                FileStream file = new FileStream(fileDiag.FileName, FileMode.Open, FileAccess.Read);
                StreamReader reader = new StreamReader(file);
                string currentString = reader.ReadLine();
                List<CheckersMove> list = new List<CheckersMove>();
                try
                {
                    while (currentString != null)
                    {
                        string[] parseData = currentString.Split(' ');
                        int pathLength = int.Parse(parseData[0]);
                        List<CheckersGame.Point> pathPoints = new List<CheckersGame.Point>();
                        for (int index = 0; index < pathLength; ++index)
                        {
                            pathPoints.Add(new CheckersGame.Point(int.Parse(parseData[index * 2 + 1]), int.Parse(parseData[(index + 1) * 2])));
                        }
                        bool isJump = false;
                        if (parseData[pathLength * 2 + 1] == "True")
                            isJump = true;
                        int playerID = int.Parse(parseData[parseData.Length - 1]);
                        list.Add(new CheckersMove(pathPoints, isJump, playerID));
                        currentString = reader.ReadLine();
                    }
                }
                catch
                {

                    MessageBox.Show("This is not a valid document");
                    return;
                }
                moveList.Tag = list;
                moveList.Items.Clear();

                board = new CheckersBoard(0, x);
                board.GameOver += new CheckersBoard.EndGame(board_GameOver);
                board.GameMaxLength = 200;
                foreach (var move in list)
                {
                    board.MakeMove(move);

                    StringBuilder builder = new StringBuilder(move.PlayerID.ToString() == "1" ? "White: " : "Black: ");
                    foreach (var item in move.GetPath())
                    {
                        builder.Append(Convert.ToChar(65 + item.Y));
                        builder.Append((item.X + 1).ToString());
                        builder.Append('-');
                    }
                    builder.Remove(builder.Length - 1, 1);
                    moveList.Items.Add(builder.ToString());

                }
                moveList.ScrollIntoView(moveList.Items[moveList.Items.Count - 1]);
                this.repaint(null);
                if (board.GetCurrentPlayer().GetPlayerID() == alg.ComputerPlayerID)
                {
                    computerThread = new Thread(computerMove);
                    computerThread.Start();

                }

                reader.Close();
                file.Close();
            }
        }