public static void SendServerMessageExcept(ServerClient sendingClient, string message) { foreach (ServerClient client in _nickName.Values) { if (client == sendingClient) { continue; } client.WriteLine(message); } }
public static void SendPlayerToAll(ServerClient sendingClient, string message) { foreach (ServerClient client in _nickName.Values) { client.WriteLine(message + "NICK:" + sendingClient.NickName + "ENDNICK"); } }