private void BTNnewgame_Click(object sender, EventArgs e) { ServerStuff s = new ServerStuff(); s.NewGame(this); cp.setup(this, Getipadress()); }
private void BTNnewgame_Click(object sender, EventArgs e) { ServerStuff s = new ServerStuff(); Thread NG = new Thread(() => s.NewGame(this)); NG.Start(); }