Exemple #1
0
        private IEnumerable <bool> GetTaskSequence()
        {
            if (this.Pictures.Count == 0)             // ? 画像が追加されていない。
            {
                throw new DDError();
            }

            int outOfCameraFrame = 0;

            for (int frame = 0; ; frame++)
            {
                double drawX = this.X - DDGround.ICamera.X;
                double drawY = this.Y - DDGround.ICamera.Y;

                DDDraw.SetAlpha(this.A);
                DDDraw.DrawBegin(this.Pictures[(frame / this.FramePerPicture) % this.Pictures.Count], drawX, drawY);
                DDDraw.DrawRotate(this.R);
                DDDraw.DrawZoom(this.Z);
                DDDraw.DrawEnd();

                this.X += this.XAdd;
                this.Y += this.YAdd;
                this.R += this.RAdd;
                this.Z += this.ZAdd;
                this.A += this.AAdd;

                this.XAdd += this.XAdd2;
                this.YAdd += this.YAdd2;
                this.RAdd += this.RAdd2;
                this.ZAdd += this.ZAdd2;
                this.AAdd += this.AAdd2;

                if (DDUtils.IsOutOfScreen(new D2Point(drawX, drawY)))
                //if (DDUtils.IsOutOfCamera(new D2Point(this.X, this.Y)))
                {
                    outOfCameraFrame++;

                    if (20 < outOfCameraFrame)
                    {
                        break;
                    }
                }
                else
                {
                    outOfCameraFrame = 0;
                }

                if (this.A < 0.0)
                {
                    break;
                }

                yield return(true);
            }
        }
Exemple #2
0
        //
        //	copied the source file by https://github.com/stackprobe/Factory/blob/master/SubTools/CopyLib.c
        //
        public static void DrawCurtain(double whiteLevel = -1.0)
        {
            if (whiteLevel == 0.0)
            {
                return;
            }

            whiteLevel = DoubleTools.ToRange(whiteLevel, -1.0, 1.0);

            if (whiteLevel < 0.0)
            {
                DDDraw.SetAlpha(-whiteLevel);
                DDDraw.SetBright(0.0, 0.0, 0.0);
            }
            else
            {
                DDDraw.SetAlpha(whiteLevel);
            }

            DDDraw.DrawRect(DDGround.GeneralResource.WhiteBox, 0, 0, DDConsts.Screen_W, DDConsts.Screen_H);
            DDDraw.Reset();
        }