public FPSTestState(TextureManager textureManager) { _textureManager = textureManager; _font = new Font(textureManager.Get("font"), FontParser.Parse("font.fnt")); _fpsText = new Text("FPS:", _font); }
public TextRenderState(TextureManager textureManager) { _textureManager = textureManager; _font = new Font(textureManager.Get("font"), FontParser.Parse("font.fnt")); _helloWorld = new Text("Hello", _font); }
public TestWrappedTextState(TextureManager textureManager) { _textureManager = textureManager; _font = new Font(textureManager.Get("font"), FontParser.Parse("font.fnt")); _longText = new Text("The quick brown fox jumps over the lazy dog", _font, 400); }