public override void AddLine(NetworkId?playerId, string message, bool system)
 {
     if (playerId == ModNetwokrID)
     {
         NetworkManager.RecieveLine(message);
     }
     else
     {
         base.AddLine(playerId, message, system);
     }
 }
        public override void AddLine(NetworkId?playerId, string message, bool system)
        {
            if (playerId == ModNetwokrID)
            {
                if (message.StartsWith("II") && BoltNetwork.isRunning)
                {
                    base.AddLine(null, "\n\t" + message.Remove(0, 2), true);


                    return;
                }
                NetworkManager.RecieveLine(message);
            }
            else if (message.StartsWith("Hazard, i'm cheating, please give item") && Cheats.Allowed && GameSetup.IsMpServer)
            {
                base.AddLine(playerId, message, system);
                string s = message.Trim("Hazard, i'm cheating, please give item ".ToCharArray());
                if (int.TryParse(s, out int ID))
                {
                    Item item = new Item(ItemDataBase.ItemBases[ID]);
                    NetworkManager.SendItemDrop(item, LocalPlayer.Transform.position);
                }
            }
            else if (message.StartsWith("Hazard, i'm cheating, please give points") && Cheats.Allowed && GameSetup.IsMpServer)
            {
                base.AddLine(playerId, message, system);
                string s = message.Trim("Hazard, i'm cheating, please give points ".ToCharArray());
                if (int.TryParse(s, out int ID))
                {
                    ModdedPlayer.instance.MutationPoints += ID;
                }
            }
            else if (message.StartsWith("Hazard, i'm cheating, please give level") && Cheats.Allowed && GameSetup.IsMpServer)
            {
                base.AddLine(playerId, message, system);
                string s = message.Trim("Hazard, i'm cheating, please give level ".ToCharArray());
                if (int.TryParse(s, out int ID))
                {
                    for (int i = 0; i < ID; i++)
                    {
                        ModdedPlayer.instance.LevelUp();
                    }
                }
            }
            else
            {
                base.AddLine(playerId, message, system);
            }
        }
        public override void AddLine(NetworkId?playerId, string message, bool system)
        {
            if (playerId == ModNetworkID)
            {
                if (message.StartsWith("II") && BoltNetwork.isRunning)
                {
                    base.AddLine(null, "\n\t" + message.Remove(0, 2), true);

                    return;
                }
                NetworkManager.RecieveLine(NetworkManager.DecodeCommand(message));
            }
            else
            {
                base.AddLine(playerId, message, system);
            }
        }