private void UpdateBadge()
        {
            _badgeRepo.GetBadgeDictionary();
            bool isRunning = true;

            while (isRunning)
            {
                Console.WriteLine("How would you like to update the badge?\n" +
                                  "1. Add Door Access\n" +
                                  "2. Delete a Badge\n" +
                                  "3. Return to Main Menu");
                int input = int.Parse(Console.ReadLine());
                switch (input)
                {
                case 1:
                    SeeBadgeInfo();
                    Console.WriteLine("Which badge would you like to update with the new doors? (Choose corresponding number)");
                    int response    = int.Parse(Console.ReadLine());
                    var updateBadge = _badgeRepo.GetBadgeDictionary()[response - 1];
                    NewDoorToBadge();
                    break;

                case 2:
                    SeeBadgeInfo();
                    Console.WriteLine("Please choose the listed item number to remove.");
                    int badgeRemove = int.Parse(Console.ReadLine());
                    _badgeRepo.GetBadgeDictionary().Remove(badgeRemove);
                    break;

                case 3:
                    isRunning = false;
                    break;
                }
            }
        }
Exemple #2
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        public void Run()
        {
            badgeDictionary = _badgeRepository.GetBadgeDictionary();
            bool isRunning = true;

            while (isRunning)
            {
                Console.WriteLine("Welcome. What would you like to do?" +
                                  "\n1. Create Badge" +
                                  "\n2. Update Door Clearance on a Badge" +
                                  "\n3. Delete all doors from a Badge" +
                                  "\n4. Show List of All Badges");

                int input = int.Parse(Console.ReadLine());
                switch (input)
                {
                case 1:
                    CreateBadge();
                    break;

                case 2:
                    UpdateClearance();
                    break;

                case 3:
                    DeleteDoors();
                    break;

                case 4:
                    ShowDoorList();
                    break;
                }
            }
        }