static void Main() { #if DEBUG // Enable object tracking SharpDX.Configuration.EnableObjectTracking = true; #endif // Create the form to render to var form = new Form1(); form.Text = "D3DRendering - Material and lighting with cube map"; form.ClientSize = new System.Drawing.Size(640, 480); form.Show(); // Create and initialize the new D3D application // Then run the application. using (D3DApp app = new D3DApp(form)) { // Only render frames at the maximum rate the // display device can handle. app.VSync = false; // Initialize the framework (creates Direct3D device etc) app.Initialize(); // Run the application app.Run(); } }