Exemple #1
0
 private static Color getRainbowDecalComponentHue(Func <Component, Vector2, Color> orig, Component self, Vector2 position)
 {
     foreach (RainbowSpinnerColorAreaController controller in self.Scene.Tracker.GetEntities <RainbowSpinnerColorAreaController>())
     {
         if (controller.Collider.Collide(position))
         {
             return(RainbowSpinnerColorController.getModHue(controller.colors, controller.gradientSize, self.Scene, position, controller.loopColors, controller.center, controller.gradientSpeed));
         }
     }
     return(orig(self, position));
 }
Exemple #2
0
        private static Color getRainbowSpinnerHue(On.Celeste.CrystalStaticSpinner.orig_GetHue orig, CrystalStaticSpinner self, Vector2 position)
        {
            RainbowSpinnerColorAreaController controller = self.CollideFirst <RainbowSpinnerColorAreaController>(position);

            if (controller != null)
            {
                // apply the color from the controller we are in.
                return(RainbowSpinnerColorController.getModHue(controller.colors, controller.gradientSize, self.Scene, position, controller.loopColors, controller.center, controller.gradientSpeed));
            }
            else
            {
                // we are not in a controller; apply the vanilla color.
                return(orig(self, position));
            }
        }