public virtual void AddItem(PlayerItem Item) { if (Item is Weapon) { Weapon Weapon = (Weapon)Item; if (weapons.Count == 5) { MessageBox.Show("You cannot exceed 5 weapons!"); } else { weapons.Add(Weapon); itemList.Add(Weapon); } } else if (Item is AmmoPack) { AmmoPack pack = (AmmoPack)Item; DetermineAmmoPackType(pack); itemList.Add(pack); } }
public void addToInv(PlayerItem item) { this.itemList.Add(item); }
public void remove(PlayerItem item) { this.itemList.Remove(item); }